Dragon's Crown - PlayStation Vita
About this item
- A nearly endless cooperative online action RPG: Dragon's Crown allows up to four players to team up online to clear out monster-ridden dungeons, discover precious treasure, and destroy awe-inspiring bosses.
- Stunning HD visual design from the makers of Odin Sphere: Unparalleled in their unique style, developer Vanillaware painstakingly hand-paints every detail, be it a blade of grass or the scales on the game's impressive dragons.
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Product information
ASIN | B007VJ06Q6 |
---|---|
Release date | August 6, 2013 |
Customer Reviews |
4.4 out of 5 stars |
Best Sellers Rank | #49,552 in Video Games (See Top 100 in Video Games) #293 in PlayStation Vita Games, Consoles & Accessories #801 in PlayStation 3 Games |
Product Dimensions | 4.1 x 0.5 x 5.3 inches; 1.6 ounces |
Type of item | Video Game |
Rated | Teen |
Item model number | DC-20005-4 |
Is Discontinued By Manufacturer | No |
Item Weight | 1.6 ounces |
Manufacturer | Atlus Software |
Date First Available | April 20, 2012 |
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Product Description
Product Description
From George Kamitani and Vanillaware, the mind and design team behind Odin Sphere and Muramasa: The Demon Blade, Dragon's Crown is a multiplayer action RPG with breathtaking visual style, a design built around cooperative play and epic boss fights, and the ability to discover a new adventure in every play session. With Dragon's Crown, developer Vanillaware deftly marries stunning hand-drawn and animated art work with deep, action-packed hardcore gameplay.
Amazon.com
Brandish your blade, dust off your grimoire, and rally your online adventuring party.
Dragon’s Crown thrusts you into a fantastical medieval world packed with labyrinthine dungeons to explore, vile monstrosities to smite, and nearly endless online adventure. Your mission is to dive into the dank underworld, uncovering treasure and strengthening your mettle as you unlock the secret behind the ancient dragon threatening the world.
Embark on quests
Dragons, monsters and magic
Nonstop action
Synopsis
Safe on the surface of the earth, humans believe that they dwell alone. Dragons, monsters and magic are simply fantasies to mankind — but what undiscovered secrets may lie right below our feet? Deep underground, a sprawling labyrinth holds treasure — and danger — beyond your wildest belief. Now, the portals to the subterranean world of magic have opened to you, inviting you on a perilous and glorious mission to uncover the dark secrets guarded by a deadly dragon. Descend into the labyrinth and arm yourself for massive-scale battles and magical encounters in the Dragon's dungeons.
The mysterious Dragon's Crown holds infinite power that's coveted by many. As a fierce warrior, you must journey through the winding pathways of the underground world to ensure that this power doesn't fall into the wrong hands. Embark on quests that take you across varying dungeon worlds, where you'll battle tremendous dragons and other powerful bosses in exhilarating combat. Hunt for hidden treasure, items and weapons that will propel you on your quest. Decide to team up with a legion of friends or take the road alone — whatever you choose, prepare for nonstop action and intense, role-playing immersion on your hunt for the Dragon's Crown.
Key Features:
- Descend into a labyrinth underground world on a quest to unlock the secrets behind a mighty dragon that threatens the land
- Hunt for hidden treasure, items and weapons that will maximize your power and aid you on your mission
- Embark on a variety of different, daring quests throughout endless dungeon worlds in addicting, long-lasting gameplay
- Battle deadly dragons and other fearsome foes in massive boss battles
- Customize and raise your character to experience the world in exciting new ways
- Join forces with your friends and conquer monsters together
- For 1 to 4 players
From the Manufacturer
Dragon's Crown
In a world under supression by the tyranny of a mysterious dragon, six heroes—each skilled with their own specialized fighting tactics—will risk their lives to return the balance of their world. As a 2-D multiplayer action beat 'em up tale, Dragon's Crown paints the story of a beautiful land under the reign of a mysterious dragon. Under this authoritarian rule, a group of unlikely heroes battle hordes of creatures from mythical lands, and take arms to restore peace to their land. Discover the secret behind the dragon that threatens the world. Where will the quest to finding the Dragon's Crown lead you?
With a Breathtaking Visual Style
Gather your team and join the adventures in the kind of lavish, hand-painted fantasy world that only developer Vanillaware (makers of Odin Sphere and Muramasa: The Demon Blade) can create. Inside this fantastical medieval world, you will feel the painstaking efforts that infuse every detail from a blade of grass to the scales on the game's impressive dragons.
Throwback Arcade-Style Action
Take control of one of 6 playable characters—Amazon, Elf, Dwarf, Sorceress, Wizard, or Knight—each representing a unique gameplay type, and beat on hordes of enemies to clear each exhilarating side-scrolling level of the labyrinth. Along the way, discover precious treasure and destroy awe-inspiring bosses.
Safety in Numbers
It's not safe in the world of Hydeland, so it's best not to go it alone. Up to four players or AI compatriots can delve into dungeons simultaneously by using either the drop-in multiplayer on PlayStation 3 via adhoc network on PlayStation Vita. Cross-platform play is not supported.
If It's Not Nailed Down...
Expert thief NPC Ronnie will join players on their adventures to pick locks, open treasure chests, reveal hidden passageways, and collect loot.
The Skills to Succeed
Massive skill tree options in Dragon's Crown allows for plenty of custom-tailoring, whether it's beefing up health or magic abilities or tweaking abilities of individual characters.
Screenshots
About the Game
Dragon's Crown is a multiplayer hack and slash, beat 'em up action game with breathtaking visual style, a design built around cooperative play and epic boss fights, and the ability to discover a new adventure in every play session. With Dragon's Crown, developer Vanillaware deftly marries stunning hand-drawn and animated art work with deep, action-packed hardcore gameplay. Dragon's Crown allows up to four players to team up online or locally to clear out monster-ridden dungeons, discover precious treasure, and destroy awe-inspiring bosses. Its unique, highly replayable design means that every time players can boot up and log on, they can expect a different experience and hours upon hours of satisfying adventuring. Unparalleled in their unique style, developer Vanillaware painstakingly hand-paints every detail, be it a blade of grass or the scales on the game's impressive dragons. The game becomes a lush, vibrant storybook come to life when everything starts to animate in gorgeous full HD.
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Customer reviews
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Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, graphics and characters of the video game. For example, they mention that it's a great game to play, the gameplay is very addictive and the characters are rich and fun to play with. They appreciate the ease of use, saying that it’s easy to pick up and play for a short period of time. Customers are also satisfied with value, and addictiveness. Opinions are mixed on plot and animation quality.
AI-generated from the text of customer reviews
Customers find the quality of the game to be great. They mention that the gameplay is very addictive, the characters are rich and fun to play with, and they are pleased with the entertainment value. They also say the game is a fun side-scrolling ARPG that takes them on a nostalgia trip back to the 1980s. They appreciate the fantastic visuals, music, and gameplay that make the game an extended arcade RPG that scales well from 10 minutes to 2 hours of play. Overall, customers describe the game as a solid game with fun bosses.
"...Well, I was wrong. Dragon's Crown isn't just "good," it's great, stupendous, marvelous, incredible, damn near PERFECT for its genre...." Read more
"...In all, this is a solid game, and the Vita needs solid games! I would recommend this to anyone." Read more
"...The gameplay is also very addictive. I love the added missions and the main story line seems to be pretty decent as well...." Read more
"...Even the bosses are fun to fight not just because of the challenge they pose but the amazing and vibrant color that graces Vita's OLED screen...." Read more
Customers find the art style incredible, fantastic, and beautiful. They also say the environments are beautiful and display wonderfully on the Vita screen. Customers also say that the level design is nice and gives you options for completing the level. They mention that the art in the game is amazing and well done in terms of backgrounds, character art, and the music.
"...rest of VW's past works are filled to the brim with the kind of brilliant art design and execution that leaves your imagination afire and your heart..." Read more
"...It's a well polished blend of RPG elements mixed with the brawler gameplay you might remember from Streets of Rage or Golden Axe...." Read more
"...The art in this game is amazing. Its amazing to know the entire game was hand drawn.Also, the soundtrack is out of this world...." Read more
"...to fight not just because of the challenge they pose but the amazing and vibrant color that graces Vita's OLED screen...." Read more
Customers find the characters in the video game rich and fun to play with. They also appreciate the 6 classes of characters to keep them busy. Customers also mention the AI-controlled characters are perfectly adequate and easy to get used to. They appreciate the razor-sharp illustrations and the narrator's voice.
"...These AI controlled characters are perfectly adequate, but if you have it connected to the net, other players will seamlessly jump in and replace..." Read more
"...I really like the diversity of characters you can choose; wizard, amazon, elf, sorceress, knight and who could forget a dwarf in a fantasy game?..." Read more
"...The characters are rich and very fun to play with. My favorite is the sorceress. The loot system is nice...." Read more
"...The characters are interesting to play as and all have their own unique gimmick that makes their existence justified...." Read more
Customers find the game easy to pick up and play for a short period of time. They also say the controls are easy to get used to and the individual character controls are not hard. Additionally, they say the game is fun, addictive, entertaining, and challenging.
"...only are their move sets totally different, but each comes with a de facto difficulty setting, as some are more challenging to master than others...." Read more
"...I like that it is easy to pick up this game and play for a short period of time and be able to pick up right where you left off...." Read more
"...for next difficulty, it gives the game replay ability and it is quite challenging." Read more
"...The controls are easy to get used to and the individual character controls are not hard at all to remember, unlike some games that have a a dozen or..." Read more
Customers find the game to be a great product for a good price. They say it has a very high replay value, despite the limited number of environments. Additionally, customers say the visuals are well worth the wait and the game is a recommended purchase for the PS Vita.
"...usually pay full price for games, but this game would have been worth the full price if I paid it...." Read more
"...The game is awesome and there is a massive replay value...." Read more
"...There's a lot of replay value to this game if you're into this genre, but if you're not a big fan of side-scrolling lootfests, you might not..." Read more
"...It has a very high replay value, despite the limited number of environments and levels, probably because of all the rpg elements...." Read more
Customers find the game addictive, with lots of content and beautiful arts style. They also appreciate the surprising amount of depth and rpg elements. Customers also say the game is entertaining, with loads of things to do, and fun collecting S ranked gear. They describe the universe as thrilling and a great game that is mentally engaging as it is viscerally satisfying.
"...There's tons of variety as well, from the positively godlike physique of the dwarf, to the swift, slender build of the elf, all playable characters..." Read more
"...And the vast array of equipments, armors and accessories are pretty deep for your micro managing satisfaction...." Read more
"...The spectacularly busy, but outdated graphics make this less of a visual feast than it could be, but it serves the purpose...." Read more
"...Every scene and animation is buttery smooth and insanely detailed." Read more
Customers are mixed about the plot. Some find the story interesting to follow, and the main story line seems to be pretty decent. They also mention that the gameplay is action packed, and hectic. However, others say that the game is repetitive and has a weak plot.
"...I love the added missions and the main story line seems to be pretty decent as well. The narration is also done very well...." Read more
"...I'll admit that the story's a bit weak, it's not a bad story, but it's obvious that this game was not meant to be very focused on story and instead..." Read more
"...The music is nice and the art style is amazing. The gameplay is a lot more hectic than Muramasa Rebirth since three other characters are blasting..." Read more
"...There is no plot, even of the thinnest variety, nor any sense of progression and development...." Read more
Customers are mixed about the animation quality of the video game. Some mention that every scene and animation is buttery smooth and fluid, while others say that the Vita version suffers from a bit of slowdown when the action is particularly intense. Some customers also mention that the game does lag on the Vito, especially when there are a lot of spells being cast. Overall, opinions are mixed and it's recommended to read the reviews carefully before making a purchase.
"...The Vita version also suffers from a bit of slowdown when the action is particularly intense, whereas I haven't noticed any on the PS3...." Read more
"...And yet, the Amazon and Dwarf look just as tough. The animations seem very fluid...." Read more
"...Minimal slowdown -- The game will sometimes slow down when a lot is going on. Nothing that ruins gameplay but it's noticeable.-..." Read more
"...The game does lag on the vita, especially when there are a lot of spells being thrown around but its not game-breaking...." Read more
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* Note: I originally bought this game for the PS3 and loved it so much that I ended up buying the PS Vita version as well so I could play it on the go. I have no regrets.
Dragon's Crown's tale is a fairly big deviation from the deep, largely character driven tales of VW's past games. Set in the magical kingdom of Hydeland, the story revolves around you, the player, as one of six preset class archetypes, and your adventures as you fight for the kingdom of Hydeland and quest for the mystical Dragon's Crown, an artifact said to hold the power to control dragons. Coming from the more nuanced, character focused narratives of, say, Odin Sphere or Muramasa , DC's story may seem to be disappointingly simplistic and straightforward at first. However, it really does grow on you over time. There are plenty of likable characters that you'll encounter several times, and the story's events have a genuine feeling of impact and importance to them.
The whole tale is told via one central character you'll never ever see, a narrator. What a brilliant choice it was to have him! It's no stretch to say he elevates the story from decent to great, at least for me anyway. The way he delivers the lines, as well as the style in which he phrases the story's events definitely lends a MAJOR table top RPG vibe to the game, as if he's the DM and you're playing a game of D&D or GURPS with your friends. Being reminded of my table top RPG days was powerfully nostalgic for me, and it really made me love the story in this game. When I was young, I used to play beat-em-ups like Golden Axe , Knights of the Round/King of Dragons , and the Dungeons & Dragons: Chronicles of Mystara games . Even though those classics didn't have particularly deep stories, they did to me as they inspired my imagination to come up with back-stories, personalities for the characters, possible banter, etc. Those classics also made me feel empowered, as if my character really was a legendary hero in their universe. I haven't felt that from a game in years. I feel it from Dragon's Crown. Bravo to Vanillaware for that! I also have to give credit to them for creating a fascinating universe to play through. Even if the main tale isn't particularly ground-breaking, the world of DC is incredibly well realized from a story perspective. There are roughly 50 side-quests to undertake in the game, and doing so unlocks a new, gorgeous piece of art, as well as an awesome page's worth of lore to read connected with the art. These pieces of art and lore are incredibly engaging. I found myself completing all side quests just to read new info on the fascinating universe of DC.
Of course, I wouldn't be so caught up in the story of DC if the universe of the game wasn't so magical in its presentation, and it definitely is here. This game is so beautiful! Of course, this shouldn't come as any surprise to anyone familiar with VW. George Kamitani and the rest of VW's past works are filled to the brim with the kind of brilliant art design and execution that leaves your imagination afire and your heart captivated. Whereas Odin Sphere had a whimsical fairy tale look, and Muramasa opted for a mythological Japanese focus, Dragon's Crown is all about high fantasy. There's a sense of whimsy to it, but there are much more down-n-dirty and epic aspects overall. There's a huge variety to the locales you visit too. From traditionally Tolkien-esque fantasy towns, castles, forests, etc. to locales that feel more at home in ancient Greek and Roman mythological and historical settings, and even some inspired by Scriptures. Every place you visit just sucks you into the world of DC, making it breathe with life and magic. The characters are equally superb visually, both in design and animation quality. There's tons of variety as well, from the positively godlike physique of the dwarf, to the swift, slender build of the elf, all playable characters have a very distinct style and design (to the ire of some overly sensitive circles). Same goes for the enemy and boss designs which are, according to VW tradition, absolutely breathtaking. Same goes for the food dishes in the game that appear during campfire cooking segments. There are few developers who understand focus on art design does much more for a game visually and is far more timeless than trying to push the boundaries of ever-aging tech like VW does. They deserve applause for that.
Sound design is also quite fantastic. Just as with the visuals, everything is saturated with a fantastic fantasy motif. As I said earlier, the narrator does the majority of speaking in the game, and the actor who plays him did a fantastic job breathing life into the game's story. For $2 you can also purchase DLC that allows each main playable character to act as narrator, which is awesome. All of them do a great job as well. The real highlight with the sound, however, is the music. Hitoshi Sakimoto hit it out of the park. From the quieter moments, such as sitting at the tavern to level up and navigating the beautiful home town at Hydeland, to the intense events, such as fighting a massive red dragon across the halls of a long-abandoned capital city built into a mountainside, this game's soundtrack is simply wonderful. Overall, the sound design is superb.
The real meat-n-potatoes of the game, and the obvious focus during development, is the gameplay. George Kamitani stated prior to release that he wanted to take the classic beat-em-up genre to new heights, and I'd say he definitely succeeded here. There are six playable archetypes you can choose from. There's the Amazon, the Fighter, the Elf, the Wizard, the Sorceress, and my personal favorite, the Dwarf. All have immensely different play styles that make each one a very unique experience. The Dwarf is an incredibly strong brawler who has the unique ability to pick up and throw enemies to devastating effect, the Fighter is as straightforward as his name implies, and the Amazon favors tricky parries and a beserker style that rewards risk taking. On the other hand, the Elf is a much more strategic type class, with a strike and evade style that is deadly, and the Wizard and Sorceress classes are both magic users, with the former being more offensively capable and the latter being more of a supportive class. Each character offers a vastly different experience as you play. Not only are their move sets totally different, but each comes with a de facto difficulty setting, as some are more challenging to master than others. All are incredibly fun, especially when you can play with others in multiplayer. Fighting hoards of enemies, discovering secrets in the levels, as well as engaging awesome bosses, has never been more fun. It only gets better in multiplayer, both online and off.
There are also RPG elements that are brilliantly implemented. There's a skill point system tied to RPG elements and undertaking side quests that really engages you with the development of your character. New skills/abilities/passive traits open up at an excellent pace as you level up, so you always feel like your character is getting new, fresh moves to play with. Sometimes, leveling up skills does much more than just increase their damage, adding new excitement to seeing what will happen with skills you already liked. Of course, as is the main draw of most RPG-hybrid games like this, acquiring new and better loot is an addicting highlight. Add in other strategic elements such as item degradation, item management, an appraisal system for all loot, being able to find bones to resurrect into allies you can recruit, etc., and the result is a game that is as mentally engaging as it is viscerally satisfying. As always, VW's attempt to build onto an established action genre with new and exciting RPG elements is a smashing success.
There are some miscellaneous aspects of the game I have to praise VW for. First off, the online multiplayer in this game is, for the most part, superb. As I mentioned previously, you can find the bones of other "heroes" throughout the levels and, for a small fee, you can resurrect and recruit them to come along with you on your journeys if you select them to. These AI controlled characters are perfectly adequate, but if you have it connected to the net, other players will seamlessly jump in and replace NPC players. Some levels branch off to different paths with different bosses. Rather than a democratic system, you can pick whichever path you want and all the players that opted for the other path will still have their characters join you, only this time as NPCs. There are so many thoughtful design choices that went into the online multiplayer in this game, and it works very smoothly, for the most part. I also have to praise VW for the fact that they have continued to support this game immensely after launch. They have used patches to not only fix bugs and issues, but also to add, FOR FREE, the kind of substantial content most other companies would charge you money for as DLC. That. Is. Awesome. After a patch, DC has cross-play functionality, so if your friend only owns the Vita version and you only have PS3, you can still play together. The game allows you to upload your save file to a server so that you can continue your adventures on the go with the the PS Vita version , if you have it (I do, and this feature is great!).
Speaking of which, you may wonder which version of DC is the one to get, and that's a valid question. As it turns out, there is no clear winner. The game is equally great on either system, with each version having their own strengths. The PS3 version is best if you want to be able to enjoy the art design to its fullest detail, and it's better for multiplayer to have a bigger screen. On the other hand, the Vita version features excellent touch controls that easily outclass the PS3 version, which utilizes a very clunky, uncomfortable, pain in the @$$ cursor with the right analog stick. Being able to play a game like this on the go is also a major plus in the Vita version's favor. However, the smaller Vita screen does make it easy to lose track of what's happening and where your character is among all the mayhem. The Vita version also suffers from a bit of slowdown when the action is particularly intense, whereas I haven't noticed any on the PS3. Even so, the Vita version doesn't suffer too badly from this, but it is worth mentioning. Like I said, I own both versions and I love them both equally for different reasons. Really, the only complaint I can think of for the game is that it's not cross-buy. If you want both versions, you've got to plunk down the cash for both, which can be seen as a negative. Personally, it doesn't bother me too much. At the end of the day, it's still a great game no matter which version you go with.
I knew I was going to enjoy Dragon's Crown, but I've been genuinely surprised at just how much I LOVE this game. I've played it for well over 50 hours. I have leveled my Dwarf beyond the old 99 limit and beating the three difficulties (the final patch increased the level cap to 255 as well as added a fourth difficulty), finished every story event and side-quest, unlocked every piece of art. I also beat the story on normal mode with the other character classes. This was the very first game that I ever earned a Platinum Trophy on too, and I'm so glad it could be DC. It is just so special. VW has truly blown my expectations out of the water and delivered much more than just a pretty beat-em-up diversion. They have delivered an entry that has revitalized a classic genre (one that had been growing stale and tired until now) and elevated it to new heights. They also happened to release one of the most beautiful games of its generation, with a thrilling new universe that delivers nostalgia and fresh excitement in equal measure. I really cannot praise this game enough. If you're a fan of classical, epic high fantasy, artistic games that leave you stunned by their design, action games that have intelligent RPG designs, or just addictive beat-em-ups to play alone or with friends, then Dragon's Crown is the game for you. Buy it, prepare yourself for a rousing adventure, and enjoy reveling in what it feels like to be a hero of legend.
It's a well polished blend of RPG elements mixed with the brawler gameplay you might remember from Streets of Rage or Golden Axe. Ever wanted to change any of those character's hair color for some reason? Well, you can here! (Among other things)
Touching on the RPG elements, you'll be equipping different weapons with different damages, powerups, and status effects, as well as different clothing and accessories that provide different sorts of stat boosts to your character. Some of these items are class specific, and some of these can be used by all.
Unfortunately, your A.I. partners aren't too bright. They won't be evading attacks or busting out well thought out combos too often, but they do provide a good "shield" as cannon fodder for the bosses you'll face. This is very good, because the game is a bit difficult starting out. You'll need to learn how to juggle enemies and learn to evade attacks if you plan to really succeed. Especially if you decide not to bring allies with you on the quests.
As the cover shows, you'll have a different selection of classes to pick from. Wizard, Elf, Sorceress, Amazon, Fighter, and Dwarf. About half of those are designed for straight up combat, and the other half is designed for magic/supporting roles. Depending on whether or not you'll go at this game alone or co-op shouldn't affect your decision too much, because the game is beatable with any class. (A note on co-op; you'll have to complete a portion of the game before this option becomes available.)
I couldn't write a review on this game without commenting on the design and art style.
This is a side scroller with 3D elements. Meaning you won't just be going left and right, there's room to move upward and downward (toward entrance ways, gates, doors, etc) and to also position yourself to attack enemies and dodge projectile attacks. The type of leeway that Golden Axe or Spiderman & Venom: Maximum Carnage give you.
The art style is something like I've never really seen before. The body proportions on are pretty bold and somewhat exaggerated, but don't let this turn you away from the game, it actually fits in quite well. The guild master really is much more intimidating almost being the size of the Incredible Hulk! And yet, the Amazon and Dwarf look just as tough. The animations seem very fluid. Any jump attack or swing of the sword has the motion of you moving your arms and legs, not just a sudden extended body part protruding from your character. The narration is also pretty engaging, but you'd expect that to be the case by seeing how polished the game is.
Story wise, you won't be getting much. Without spoiling too much, the Dragon's Crown is a coveted piece of treasure, and it drives the events of the game. About status quo for an RPG. There's always a legendary item or weapon that sets things in motion.
Lastly, if you're debating on which version of the game to get, I'd tell you to go for Vita. The game was built with touchscreen in mind, and it's noticeable. There's gleaming treasure in the background, and you'll need to tap it out of hiding in order to get your hands on it. On the PS3, you'll be moving a hand icon toward the object with your controller. On the Vita, you just need to stretch your finger to wherever you see the gleaming light. Did I mention you can, *ahem*, touch certain characters? Nothing past PG or PG-13, but it's pretty funny to see the game telling you that sorceress will turn your hand to stone if you do it again.
In all, this is a solid game, and the Vita needs solid games! I would recommend this to anyone.
Now, about the game. I remember preordering this game about 2 years ago and was bummed when it got delayed. I wasnt exactly sure what to expect, but it looked very similar to Golden Axe, which was one of my favorite games. Well....it does have some similarities, but it is very very different and much more involved.
The art in this game is amazing. Its amazing to know the entire game was hand drawn.
Also, the soundtrack is out of this world. There are many parts that remind me of lord of the rings, however, the soundtrack stands on it own.
The gameplay is also very addictive. I love the added missions and the main story line seems to be pretty decent as well. The narration is also done very well.
This game is truly a work of art among being a very fun and addictive game. I like that it is easy to pick up this game and play for a short period of time and be able to pick up right where you left off. The game makes it very easy to remember what to do next because the narrator tells you when you start up where you left off. But it is also very easy to get sucked into this game and play for hours on end.
I dont usually pay full price for games, but this game would have been worth the full price if I paid it.
I highly recommend this action / rpg game.
Top reviews from other countries
Las versiones de Vita y PS3 son cross-save, por lo que puede ser de interés tener ambas si así se desea, aunque es de notar que la versión de Vita a veces sufre lentitud en momentos muy ocupados y demandantes de procesamiento, pero estos son mínimos y no afectan tanto al desempeño.
Altamente recomiendo este y otros juegos de Vanillaware (Muramasa, Odin Sphere) que consistentemente entregan largas horas de contenido, juegos visualmente atractivos, y con combate excelente.
I bought it on both the PSV and the PS3 with no regret at all. Vita version does drop frames in intense moments, but the touchscreen makes runes and chests interactions much easier. PS3 version allows you to play in local co-op though. There is cross-save(share saves across both versions) and cross-play (allow PSV and PS3 users to play with each other) as well. However, there is no crossbuy so you won't get the other version free if you buy one of them.
Unexpected surprise, the game shipped with the beautiful 64 page artbook which was to my knowledge was a pre-order bonus...and I bought this in July of 2014! Apparently Amazon has some to spare. I won't guarantee you'll still get it, but even without it, Dragon's Crown is definitely worth 30$ on any platform.
Un juego que no ha destacado mucho, pero que como viene siendo costumbre, no deja indiferente a nadie, muy rejugable, divertido y con opciones multijugador, aliciente más que suficiente como para marcarse unas partidas con colegas online. Sin duda una compra recomendada.
Reviewed in Spain on March 27, 2015
Un juego que no ha destacado mucho, pero que como viene siendo costumbre, no deja indiferente a nadie, muy rejugable, divertido y con opciones multijugador, aliciente más que suficiente como para marcarse unas partidas con colegas online. Sin duda una compra recomendada.