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UFC - Xbox One
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Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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Return this item for free
Free returns are available for the shipping address you chose. You can return the item for any reason in new and unused condition: no shipping charges
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About this item
- Real-Time Exertion: A UFC bout is one of the most physically demanding sports on the planet requiring mixed martial artists to give it their all with every movement. Real-Time Exertion brings each moment of that action to life in your gameplay experience. Through real-time vein popping, skin discoloration, muscle flex, as well as signs of fatigue setting in through the course of each round, you will witness the effort it takes to be one of the best fighters in the world.
- Fighter Likeness and Facial Animations: EA SPORTS UFC will set a new bar for character likeness and emotion in gaming. For the first time in an EA SPORTS game, every single licensed athlete in the game has been created from high resolution 3D head and body scans to deliver revolutionary character likeness and authenticity. Powered by EA SPORTS IGNITE, new facial animation technology delivers more expression, emotion and will communicate greater sense of awareness and intelligence in the Octagon.
- Dynamic Striking: A mixed martial artist uses the environment to his advantage and for the first time in a UFC game, you can too. A dynamic environment allows you to pull off jaw-dropping moves using the Octagon, including roundhouse kicks, superman punches and much more. Combine those abilities with the best striking technology in the industry and that one perfect strike could change the fight.
- Strategic Submission Battles: To own the belt, you have to be dominant on your feet and on the mat. EA SPORTS UFC re-invents the ground game to create a battle for position and control that captures the strategy of a submission battle. Like the real sport, in EA SPORTS UFC fighters will work through multiple stages as they work to advance or escape from a fight-ending submission.
- Real Damage: Every fighter knows that one good shot can ruin your day. EA SPORTS UFC introduces a non-linear damage system which can result in big damage coming from a single strike. The system produces a greater variety of cuts and contusions.
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Product information
ASIN | B00CX7FQ4I |
---|---|
Release date | June 17, 2014 |
Customer Reviews |
4.3 out of 5 stars |
Best Sellers Rank | #15,106 in Video Games (See Top 100 in Video Games) #321 in Xbox One Games |
Product Dimensions | 0.47 x 5.35 x 6.91 inches; 2.88 ounces |
Type of item | Video Game |
Rated | Teen |
Item model number | 73119 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.88 ounces |
Manufacturer | Electronic Arts |
Date First Available | May 1, 2013 |
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Product Description
With its first new major sports league partnership in over a decade, EA SPORTS presents EA SPORTS UFC. The next-generation of fighting has been built exclusively for the PlayStation 4 and XBOX ONE by the team behind the critically-acclaimed Fight Night franchise.
Powered by EA SPORTS IGNITE technology, EA SPORTS UFC brings the action, emotion and intensity inside the Octagon to life in ways that were never before possible. The next-generation of True Player Motion not only showcases the diverse, powerful and fluid of attacks of elite mixed martial artists through Precision Movement, Dynamic Striking and Strategic Submission Battles, but also brings the combatants to life with Full Body Deformation and Real-Time Exertion. The simulation of Human Intelligence takes leaps forward with the strategic and adaptive MMAi system and is expressed through the most realistic characters ever created in a sports game.
Feel the Fight – Gameplay Features
Step into the Octagon with the most realistic take on fighting ever achieved. Powered by EA SPORTS IGNITE technology, every fighter, strike, takedown and submission will make you feel the fight.
• MMAi – A mixed martial artist’s mind is as important as his heart. Every licensed fighter in the game will have changing goals and fight plans, based on their real-life tendencies and each fight situation. Stop their Plan A, and they will adapt to Plan B or C. Down on the scorecards, look for the AI to end the fight with a knockout or a submission. A smarter opponent equals a more challenging and unpredictable fight.
• Full Body Deformation – Until now, simulation of physical contact between fighters was limited to bodies that barely made contact with each other; as a result, they looked and behaved like action figures made of plastic rather than elite athletes. The team that revolutionized sports by bringing authentic physics to the Fight Night franchise changes the game again with an all-new, full-body deformation system that moves and displaces the fighter’s flesh in real time. For the first time, the strength of every submission and power of every strike will truly make an impression.
• Real-Time Exertion – A UFC bout is one of the most physically demanding sports on the planet requiring mixed martial artists to give it their all with every movement. Real-Time Exertion brings each moment of that action to life in your gameplay experience. Through real-time vein popping, skin discoloration, muscle flex, as well as signs of fatigue setting in through the course of each round, you will witness the effort it takes to be one of the best fighters in the world.
• Fighter Likeness and Facial Animations – EA SPORTS UFC will set a new bar for character likeness and emotion in gaming. For the first time in an EA SPORTS game, every single licensed athlete in the game has been created from high resolution 3D head and body scans to deliver revolutionary character likeness and authenticity. Powered by EA SPORTS IGNITE, new facial animation technology delivers more expression, emotion and will communicate greater sense of awareness and intelligence in the Octagon.
• Precision Movement – MMA is a sport of inches, where every step counts and every movement matters. Powered by EA SPORTS IGNITE, the Precision Movement locomotion system grounds the fighters, eliminating unrealistic slipping and sliding across the canvas. More realistic physics-driven movement delivers more realistic action as the overall transfer of energy from the ground up delivers more impactful and believable strikes and takedowns.
• Dynamic Striking – A mixed martial artist uses the environment to his advantage and for the first time in a UFC game, you can too. A dynamic environment allows you to pull off jaw-dropping moves using the Octagon, including roundhouse kicks, superman punches and much more. Combine those abilities with the best striking technology in the industry and that one perfect strike could change the fight.
• Strategic Submission Battles – To own the belt, you have to be dominant on your feet and on the mat. EA SPORTS UFC re-invents the ground game to create a battle for position and control that captures the strategy of a submission battle. Like the real sport, in EA SPORTS UFC fighters will work through multiple stages as they work to advance or escape from a fight-ending submission.
• Real Damage – Every fighter knows that one good shot can ruin your day. EA SPORTS UFC introduces a non-linear damage system which can result in big damage coming from a single strike. The system produces a greater variety of cuts and contusions that is true-to-life and has never been possible in a simulation fighting game
Videos
Videos for this product
1:53
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UFC Game Play Trailer
Merchant Video
Videos for this product
2:44
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UFC Career Mode Trailer
Merchant Video
Videos for this product
1:07
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Check out the game case! Loved the grappling system.
The Parent Game
Videos for this product
2:29
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UFC - Bruce Lee
Merchant Video
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, graphics and value of the video game. They mention that it's a fun game, with excellent graphics and first-class gameplay. They also say that it looks real and is a great buy. However, some customers feel that the difficulty level is very difficult and over complicated. Opinions are mixed on performance.
AI-generated from the text of customer reviews
Customers like the quality of the video game. They say it's a fun game, enjoyable, and has lasting appeal. Some mention that the game came in perfect condition.
"...The game itself is great with a few flaws but not bad to the point it ruins the game...." Read more
"This a really good game unlike those last generation s***ty games where you couldn't see how much damage you taking or your forget to rest your..." Read more
"...Just because things are new doesn't mean their bad. It's a great game just like the rest. Just have to get used to the new gen...." Read more
"...I rather not state all the negatives, due to the fact it is a fun game. Just play it, and enjoy it." Read more
Customers find the graphics of the video game excellent, first-class, and realistic. They also say the martial arts fights are realistic.
"...The martial arts fights are realistic to say the least and the graphics are unforgettably good...." Read more
"The visuals are nice, and there was plenty of attention given to capturing as many facets of MMA fighting as they could get...." Read more
"...Presentation and graphics are unbelievable. They captured what a UFC event is really like. But it's the fighting style that gives it a bad rating...." Read more
"...hard for me right now in my 3rd day of playing graphics great and realistic gameplay...." Read more
Customers appreciate the value of the video game software. They mention that it's a fun game for the low price and a great buy.
"...Great buy, this was the first game I purchased and so far I have purchased 8 more at a cheaper price with great quality." Read more
"Great price for great game i would definitely recommend it" Read more
"excellent item and price" Read more
"Husband loved the game and the price was great." Read more
Customers are mixed about the performance of the video game software. Some mention that it works perfectly fine, while others say that it doesn't work.
"Came three days early. Works perfectly fine. Stop comparing to THQ UFC. This is EA Sports UFC. Yes things have changed and are different...." Read more
"...'s not the game I'm giving 1 star it's amazon for sending me a game that doesn't work. Thanks again amazon.." Read more
"On time works great" Read more
"They gave me a bad game. It does not work" Read more
Customers find the game very difficult to play, not intuitive, and over complicated. They also say the controls are insanely hard to master and the easy mode is stupid. Customers also mention that the training is a little hard and feels rushed.
"...Me, I found the game requires too much time investment to get fairly good at, so I returned it. It's absolutely not a pick-up-and-play title." Read more
"...UFC games including 2009 and 2010 in UFC three this one though is very complicated the the game is similar but it's not similar I've spent the later..." Read more
"...But it's graphics are on point and it's playability is too." Read more
"...Stand up and clinch is bearable but it's the ground game and submissions that are a mess. You cannot get out of a full mount no matter what...." Read more
Customers find the realistical movements in the physical video game software unrealistic and clunky. They also say it's hard to remember all the moves it wants you to do in the first fights.
"...The flaws I were discussing are just little things such as unrealistic moves such as people who never really take down such as Anderson Silva doing..." Read more
"...However, the animations are clunky...." Read more
"...what to do but when you get into your first fights, it's hard to remember all the moves it wants you to do...." Read more
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In Career Mode you import or create your own fighter and progress through the ranks starting off on The Ultimate Fighter. After winning The Ultimate Fighter you move on to UFC and rank up, train to earn better stats, and make a name for yourself obtaining sponsorships along with winning title fights.
In Online it is basically what you would expect, which isn't a complaint. It is a simple pick your fighter and go at it in the octagon while earning worldwide championship rankings.
The flaws I were discussing are just little things such as unrealistic moves such as people who never really take down such as Anderson Silva doing suplex's to people while fighting and some sponsorships being left blank. In Silva's case the slams are not a big deal it is there just to even out the gameplay im sure. And the sponsors of certain fighters left with simply UFC is probably a copyright situation where some company's wouldn't alow it in the game.
Overall its a great game but if you want my honest opinion in the game here it is. If you suck and get knocked out you will be angry, you will hate the game, and you'll just want to get rid of it but, if you learn how to play and master the game it is a awesome experience once you understand and conquer the game.
They are just beginning to play online after the first few days of using it, but so far they are holding their own against the online crowd. You can create your own fighter, use a precreated one and change easily.
This is going to be one of their all-time favorites, I can tell. You can hear them yell as they battle each other or online enemies.
However, the animations are clunky. While enhancing a sense of "weight" behind each blow, that weight doesn't mean much, as fighters can shrug off blows that even the best fighters would get knocked out by. Jumping superman punch your opponent? Okay, I'll take that right on the chin while taking half a step backwards, then punch you back like it's nothing. It has a way of comically breaking the immersion.
The ground game is a mixed bag, too. The chess-game mentality of the ground game is a good idea; you can spend stamina to transition, and your opponent can block it and transition themselves. However, power takedowns are very difficult to stop, and ground transitions will always work unless your opponent performs a counter, which is kind of odd. I hope you like frantically, repeatedly flicking the right stick in different directions, too -- that's how the submission system works.
If you love the simulation aspect of MMA and don't mind the immersion-breaking parts, then pick this up; you'll have fun.
Me, I found the game requires too much time investment to get fairly good at, so I returned it. It's absolutely not a pick-up-and-play title.