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Need for Speed Most Wanted U - Nintendo Wii U
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About this item
- Features -
- Open World Action - Lose the cops your way. Hit jumps and shortcuts, lay low, or shake the cops in surroundings that play to your car's unique strengths. Freedom is everything. Drive anywhere with your friends, discover hidden gameplay or utilize your knowledge of the city to beat them in a never-ending supply of challenges.
- Non-Stop Multiplayer - Pick a car, hook up with friends and jump into a non-stop playlist of tight, competitive events. No lobby screens means the action never stops. Score big, rank up and earn endless rewards and upgrades. Keep the fierce rivalries going between events with endless opportunities to race, battle and explore in a huge open world
- Beat Your Friends - Autolog 2 ratchets up the intense competition with personalized race recommendations and feeds broadcasting all of your most newsworthy scores, speeds and times to your friends. Earn Need for Speed points at all times on any system as you try to outdrive your friends and become the Most Wanted
- Racing Without Rules - It's survival of the fastest as Need for Speed Most Wanted fuses the franchise's, authentic real car feel with the intense speed and aggression of Burnout. Power down, slide out, and battle your way past cops and rivals using pure driving skill, and heavy doses of nitrous
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Product information
ASIN | B00A39IEN8 |
---|---|
Release date | March 19, 2013 |
Customer Reviews |
4.4 out of 5 stars |
Best Sellers Rank | #45,688 in Video Games (See Top 100 in Video Games) #169 in Wii U Games |
Product Dimensions | 0.56 x 5.32 x 7.57 inches; 2.4 ounces |
Type of item | Video Game |
Language | English |
Rated | Everyone 10+ |
Item model number | 19749 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.4 ounces |
Manufacturer | Electronic Arts |
Date First Available | January 17, 2013 |
Warranty & Support
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Product Description
THE GAME WILL LAUNCH ON THE NEW NINTENDO CONSOLE ON MARCH 19 I N NORTH AMERICA AND MARCH 21 IN EUROPE. THE GAME HAS A CONNECTE D, OPEN WORLD WHERE PLAYERS CAN RACE, CHASE, AND EXPLORE WHILE CHALLENGING FRIENDS IN VARIOUS CONTESTS. THE GAME WILL HAVE THREE UNIQUE FEATURES ON THE WII U
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, graphics and sound of the racing game. They say it's a great arcade racing experience on the Wii U, with beautiful rendered graphics. They are also satisfied with the action, smoothness, and accessibility. However, some customers have reported issues with the steering, saying it'd be hard to control the car. They also feel the lack of progressive difficulty and entertainment value. Opinions are mixed on multiplayer, and controls.
AI-generated from the text of customer reviews
Customers find the game to be a great arcade racing experience on the Wii U. They also say it's one of the best racing games they've ever played, with gorgeous visuals and a high frame rate. Customers also mention that the game is fun, decent, and paced well.
"...That means Criterion Games paced the game well (and included enough gameplay variety) so that you never feel like you have to waste hours tediously "..." Read more
"...The controls are great, the graphics are superb, and the game is just a blast to play. It's pure adrenaline fun, and I highly recommend it...." Read more
"...Regardless of some issues this really is one of the best racing games I have ever played...." Read more
"...That is a fantastic deal for this well made and very fun game.Cons:Lack of a multiplayer split-screen option...." Read more
Customers find the graphics of the video game awesome, beautiful, and realistic. They also say the game has well designed areas for amazing jumps and hairpin turns. Customers also say it really shines on the Wii U and the streets are glossy, smooth, and crisp with detail.
"...Here's the bottom line: This is a beautifully-rendered, open-world racing game with an impressive variety of cars and race challenges, and smartly..." Read more
"...I'm surprised at the sound quality coming from the Gamepad as well. It's crisp and adds to the immersion that you will feel when you play this game...." Read more
"...However, the graphics are excellent, the lighting is realistic. The traffic is well done. The car crashes are much more realistic...." Read more
"...The graphics are great. The races are tough but you can win them with enough practice...." Read more
Customers find the game has sheer sense of speed and thrills. They also say the game runs smooth and the graphics are awesome. Customers also say it has heart-pumping racing action, phenomenal open-world design, and ridiculous action. They say the traffic is well done and the car crashes are realistic. Overall, customers describe the game as pure driving bliss.
"...Superb graphics, heart-pumping racing action, phenomenal open-world design, minimal load times, excellent variety to the vehicles and races, and..." Read more
"...in making this version of NFSMW for the Wii U. The streets are glossy, smooth, and crisp with detail, with high speed chases blurring in a myriad of..." Read more
"...The traffic is well done. The car crashes are much more realistic...." Read more
"...local multiplayer option, but it makes up for it with the sheer sense of speed and thrills you get when you play it...." Read more
Customers find the game wonderful, easy to play, and surprising at the ease of the game. They say the controls are fairly easy and shouldn't take long to master. They also praise the pick-up-and-play accessibility, and the learning curve is not steep at all. Overall, customers mention the game is challenging.
"...By contrast, Need for Speed Most Wanted U is brilliantly accessible to all kinds of gamers... if you're a racing veteran like me, there are plenty..." Read more
"...In terms of the story, it's pretty straight forward and linear, but given that I have only played it for a few hours I can't really go into much..." Read more
"...Its a very nice and convenient feature and I love it. However,the game can also be played with the pro controller or the Wii classic controller...." Read more
"...additions on the touch pad (mainly a bigger map) and instant access to some of the options (like changing cars, paint etc)...." Read more
Customers are mixed about the multiplayer. Some mention that it works very well and is lots of fun, while others say that there is no local multiplayer and the online multiplayer experience was awful.
"...Wii U surprisingly has better controls than the PC version and handles a lot better...." Read more
"...Cons:Lack of a multiplayer split-screen option...." Read more
"...Online play is very cool, first game I've seen to use the on-board mic on the wii u gamepad, enabling one to use it to communicate with other people..." Read more
"I was going to rate this game 4 stars since there is no local multiplayer option, but it makes up for it with the sheer sense of speed and thrills..." Read more
Customers are mixed about the controls. Some mention that the controls are great and well-done, while others say that the Wii U controller doesn't give much for this game.
"...Lastly, the controls of the game are quite well done; however, this is the first Wii U title that really highlights the shortcoming of Nintendo's..." Read more
"...Despite not having analog triggers for braking/accelerating, the game controls well, and I've had no trouble adjusting to the controller layout...." Read more
"its hard, and the wii u controller doesnt give much for this game.....I recomend to use the pro controller...." Read more
"Pros:The control is quite good but it will take some time to get used to...." Read more
Customers find the steering in the video game too hard, oversensitive, and touchy. They also mention that the lack of progressive difficulty and the bumpy driving dynamics make the game hard to play.
"...Now don't get me wrong, I love the pro controller, but it's hard to play THIS game with that controller...." Read more
"Pros:The control is quite good but it will take some time to get used to...." Read more
"...thing i can say is that it is a Need 4 Speed game so the driving dynamics aren't amazing, definitely feels a bit arcady.. in which i recommend..." Read more
"...3 stars because even though it seems like a fun game, it's way too hard to steer. I couldn't play without crashing every 30 seconds...." Read more
Customers find the entertainment value of the video game to be poor. They mention that the game is a waste of time and money, with boring minigames. Some say that the multiplayer is not truly multiplayer, and that the racing game is not the greatest they've ever played.
"...It’s not THE greatest racing game I’ve ever played and not even the greatest on the Wii U (that would be Mario Kart 8) but it reaches a..." Read more
"...The minigames were boring and it was pretty common to have other players do nothing but drive into you...." Read more
"...time and tricking out the paint jobs and stuff isn't there, so it gets boring...." Read more
"So boring. And difficult. I was hoping it would be like the NFS: Underground 2 or Most Wanted...." Read more
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Top reviews
Top reviews from the United States
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FRESHER AND MORE ACCESSIBLE THAN THE STANDARD RACER
I'm a racing fan, but a lot of racing games feel the same. My go-to racing game for a long time now has been Forza 3 and 4 on the Xbox 360, both of which have excellent graphics and ultra-realistic physics, but also start to feel sterile because that game takes itself so seriously. I had hoped Forza Horizon would fix that, but it just wasn't different enough and the open world just didn't have the right feel. What I especially don't like about Forza is that when you're new to the game, or you take more than a month off from playing it, you come back to a very steep learning curve because there are so many elements to upgrade or tune for each car, or so many points that must be earned to unlock a new car, that it can be overwhelming or even off-putting for the casual gamer. I'm not a casual gamer. I've logged hundreds of hours on Forza alone, but even I tire of re-learning all the nuances of car tuning each time I hop back into that game after a few months off.
By contrast, Need for Speed Most Wanted U is brilliantly accessible to all kinds of gamers... if you're a racing veteran like me, there are plenty of challenging "hard" races to be found that will tax your skills. If you're a total novice, however, you won't feel completely overwhelmed because the physics in this game are far more forgiving, allowing you to frequently undergo violent collisions without being knocked hopelessly out of the race. Better yet, a whole assortment of outstanding vehicles are accessible to you right from the beginning, at a touch of the Wii U's gamepad, if desired. This means you are never forced to log dozens of hours racing in, say, Honda Civics and Volkswagen Jettas before you finally unlock much sexier cars like the Bugatti Veyron, the Porsche 911, or the Ford GT. Instead, you can have those cars right away!
NICELY PACED GAMEPLAY -- MORE FUN, LESS "GRINDING" FOR POINTS OR UNLOCKABLES
Instead of unlocking cars, the incentive to race comes from the opportunity to unlock upgrades for each car, such as enhanced nitrous, a lighter chassis, short or long gears, or a more crash-resistant car body. There are 5 upgrade categories for each car (tires, nitrous, chassis, body, transmission) with 3 or 4 options in each category (tires, for instance, can be set to Stock, Off-Road, Track, or Reinflatables). These upgrades make small but noticeable tweaks to the way the car performs--just enough to make them feel like worthwhile prizes for winning a race, as well as to make your car more competitive in replayed and subsequent races.
The other incentive to race is to earn speed points which will unlock the top 10 "Most Wanted" races. Winning each of those races will unlock a new vehicle. These races are challenging but not off-puttingly hard. In fact, I found the first four Most Wanted races to be noticeably easier to win than the designated "hard" races to unlock upgrades for a any particular vehicle. Of course, you'll need to choose a competitive car for the race. Don't expect to win a circuit race against a McLaren MP4-12c if you show up in a Honda Civic. You also earn speed points for crashing your race opponents into barriers, taking out police cruisers in high-speed collisions, blasting through police road blocks, crashing through billboards, completing various challenges (driving 10 miles in opposing traffic, catching 60 seconds of air time, etc.), beating your own best time in any previously completed race, and so on.
I was able to earn speed points to unlock new "Most Wanted" races faster than I cared to actually race them. That means Criterion Games paced the game well (and included enough gameplay variety) so that you never feel like you have to waste hours tediously "grinding" for speed points just to be eligible for another race. The five races specific to each car are accessible at all times, and offer up to 12,000 points to be earned by winning (in addition to the car upgrades). Between those races and the fun of cruising around taking out police cars, you'll likely unlock Most Wanted races quicker than you need to, too. Once they're unlocked, you aren't forced to race them. They just show up on the map as accessible races. If you want to skip them, you can. In fact, I unlocked and beat the #8 Most Wanted race (against a Mercedes-Benz SL 65 AMG) before I even thought to go back and beat #9 and #10 (a Shelby Cobra 427 and a Alfa Romeo 4C Concept, respectively).
I didn't keep track, but after winning about two dozen street races with various cars, plus several hours of messing around in the open world crashing billboards and running from the police, I've accrued over 585,000 speed points--enough to unlock the first five (i.e., half) of the top 10 Most Wanted races. Some of these races turned out to be a little more challenging than I was ready for, so the difficulty ramps up nicely as well--enough to get you swearing like a sailor, but thankfully, never to the point of feeling "impossibly hard." Some races you might win on your first try, especially those designated "easy". Others will take 3 or 4 replays, and usually those will be designated "medium". And many of the "hard" races will take a dozen tries or more, assuming you're hell bent on placing first. Generally, I found the game's designated difficulty rating for each race to be fairly accurate, with a few exceptions. Sometimes you get lucky and win a "hard" race on your first try.
OPEN-WORLD DRIVING BLISS
Of course, you don't have to race. If you just feel like picking up the game to fool around in cool cars, you can! The open world loads in full at the start of the game, so you can drive ANYWHERE without a single load screen! It's a beautiful world, entirely open for uninhibited driving, and replete with hidden paths and ramps, crashable billboards and security gates, shortcuts, speed cameras, varied landscapes and road types, and random traffic (which can be switched off if you want to clear the streets). As you drive, you can make up your own challenges, like trying to set the highest speed past a particular traffic camera, or trying to crash all the billboards and security gates, or trying to set a record for longest air time off a ramp, etc. The game tracks this information in various ways, some of which are smartly integrated with your Mii friends. For instance, if you crash a billboard, it changes to a snapshot of your Mii's face--unless you have a friend who crashed it faster, in which case his/her Mii's face will display there instead! Frankly, this open world experience is one of the most satisfying pleasures the game has to offer.
If, while cruising the open world, you want something a little more speed- and strategy-oriented, you can speed past (or crash into) a police cruiser to initiate a hot pursuit by the authorities. As your heat level increases, more police cruisers will join the chase, and they will begin to attempt "pit" maneuvers (wiping you out), set up road blocks, or flat out slam into you as they try to bust you. Meanwhile, you must try to break their line of sight and then twist and turn your way to safety until the heat is off and the pursuit is canceled. You can get away by either putting them far behind you, or by turning into a secluded area to hide as they blow by. Pretty cool. After many, many dozens of police chases, the novelty hasn't worn off. Many of the car-specific races follow the same theme, challenging you to lose the cops as quickly as possible instead of racing to a defined finish line.
SHORTCOMINGS/GLITCHES
Downsides? Nothing major, but sometimes the hard races feel too hard--with the AI cheating by recovering faster from crashes, getting mysterious speed boosts, or abruptly driving a police or civilian car into your path. I've never seen a racing game that didn't stoop to cheating at the harder levels, so that's pretty much par for the course. But yes, expect to say the F-word a lot if racing games tend to make you feel intensely competitive. On a few races, the police really seem to "dog" you in a way that can also be exasperating as you try not to crash.
During two different races in two different cars, I experienced a mild glitch in which the race would start with my car at nearly a full stop while all the other racers tore away in excess of 90mph. In each case, I was able to "restart" the race and the glitch would go away. On one of those races (driving a Ford GT), the difficulty level was "hard" and collisions were very difficult to avoid, so I had to restart the race about a dozen times. I noticed that this slow-start glitch would re-occur on every other restart, so I just got in the habit of restarting the race twice in a row to skip the glitch.
The only other glitch I have experienced was an occasional, random freeze that occurred approximately three times in the first dozen hours of gameplay. The screen suddenly paused and the music hung on a specific note, but after a few seconds, everything resumed as if nothing happened. These are small and rare blemishes on an otherwise trouble-free experience. In many hours since, however, the problem has not reoccurred.
Lastly, the controls of the game are quite well done; however, this is the first Wii U title that really highlights the shortcoming of Nintendo's choice to equip the Wii U gamepad with digital (not analog) Z triggers. The left trigger (ZL) is used to brake and the right trigger (ZR) is used to accelerate, but since they're digital buttons (on/off), you can't apply incremental pressure to adjust your car's speed. I miss the more precise analog triggers on the Xbox 360 controller, which permit you to depress the trigger only partially to maintain a lower speed or more gradual acceleration/stopping rate. On the Wii U, you can "feather" the gas pedal by clicking the trigger on and off at the right tempo to keep your car moving or accelerating at lower speeds than full-pedal-to-the-floor. It doesn't take long to adjust to this method, and doesn't ultimately undermine the fun, but I still consider it a shortcoming that detaches the player a little from that satisfying feeling of masterful control over the car. That said, the more I play, the less I notice it as a problem.
OVERALL IMPRESSIONS
Here's the bottom line: This is a beautifully-rendered, open-world racing game with an impressive variety of cars and race challenges, and smartly designed to feel accessible (even inviting) to novice gamers, while still offering fun challenges for racing veterans also. Where it really shines is in its pick-up-and-play accessibility (for any level gamer). As a dad, I especially appreciate that I can jump into this game and play around, but not have to be tied up in a monotonous "realistic" races that last for hours or days before I "unlock" a cool car. I also like that the driving physics are reasonably realistic, but not punishingly so. In other words, I can take my hand off the controller to itch my nose, crash into a wall, and still have a chance of getting back into the race without having to restart it (unless it's a "hard" race, in which case you really can't afford to sleep at the wheel... they aren't kidding about hard).
Perhaps the most refreshing element is the police chase dynamic. The police are always looming in the open world, but they find their way into many of the races also, which keeps the races from feeling stale or predictable. When you repeat a race, the circuit (pathway) stays the same, but the traffic and police interventions (if applicable) vary slightly, lending a welcome freshness to each race and extending the re-playability further than many other driving games. When you see the beauty of the open world, you'll also be surprised there are no load times except for approximately 10 seconds to load a new race sequence, or about 4 seconds to switch to a new vehicle. Oh, I almost forgot to mention: There are awesome, surreal introductions to each race. They're hard to describe but always fun to watch (but thankfully also skippable if you've seen them before so that you don't have to watch them unless you want to). In short, this is one hell of a fun, varied, brilliantly-rendered racing game--and it's set up to maximize enjoyment, never forcing you to engage in laborious or time-consuming tasks in order to unlock the cars you really want to drive.
CONCLUSION
There's so much more I could say, but if you like to race and you have a Wii U, BUY THIS GAME! It's well worth the $25 I spent, and it's also one of the best looking games on the Wii U to date. Better yet, it may well be the most PLAYABLE (i.e., pure enjoyment, no tedium) racing game I've ever owned, rivaled only by Mario Kart. Highly recommended!
This game is the real deal. I've only played it for 3 hours so far, but that has been enough to see how well done this game was built for the Wii U.
Below I will breakdown the important parts of this game, and compare it to my brothers PC version of the same game (note my brother runs this game at maxed settings).
Let's start with the Wii U controls. With the Gamepad, the game controls surprisingly well. I had doubts, and since I don't have the Pro controller yet, I was a bit worried, but luckily the game controls well. Despite not having analog triggers for braking/accelerating, the game controls well, and I've had no trouble adjusting to the controller layout. With the gamepad, you can either use the left stick to drive, or use motion control. Having experimented with both, I prefer the left stick, but motion control still works great with this game! I had fun, but in the long run, the left stick is more reliable (probably because it's what I'm used to). The controls are fairly easy and shouldn't take long to master. You only really use the ZL/ZR, left stick, and b button to race. Other buttons just add to the overall experience. My brother has this game on his PC and so he plugs in an Xbox controller to play it, and from my experience with both versions, the Wii U surprisingly has better controls than the PC version and handles a lot better. I don't feel like I am driving a boat in the Wii U version (then again it could vary among cars).
Now lets talk about the graphics. Everyone wants to hear about them. Well I'm proud to let you all know that the graphics are simply stunning. I have a hard time distinguishing between the Wii U version and the PC version my brother has (and like I said before, he has the game running at max settings). The only difference is that the PC version has a higher resolution, so that's to be expected, but the fact that the Wii U version rivals the PC version really shows how dedicated Criterion Games was in making this version of NFSMW for the Wii U. The streets are glossy, smooth, and crisp with detail, with high speed chases blurring in a myriad of mesmerizing colors. This game looks incredible. Now I only have two Wii U games so far, but it's safe to say that this is the best looking Wii U game that I own. I'll even go as far as to say that it's the best looking Wii U game to date. I've seen the other games online and through demos, but none are as gorgeous as this game. This is a really well crafted and articulated game. Free roaming around the city is great.
With sound, I don't really have a surround sound system or anything, so I won't go too much into detail about this aspect, but the sound is great, simply put. The soundtrack is more electronic music, with a focus on dubstep-esque songs, but it adds to the game's feel. I really enjoy the soundtrack. The sounds of the cars are also amazing. I'm surprised at the sound quality coming from the Gamepad as well. It's crisp and adds to the immersion that you will feel when you play this game. If the Gamepad's speakers annoy you however, you can always just lower the volume on the Gamepad.
In terms of the story, it's pretty straight forward and linear, but given that I have only played it for a few hours I can't really go into much detail. That being said, it's a lot like Burnout paradise so far, which I really enjoy. There is a lot of freedom in this game to do what you want and go at your own pace. It's great, and allows you to have more time to practice and goof around whenever you want.
I can't speak for the multiplayer yet because the game only came out today, and so far I haven't been able to find anyone online, but when I do I will update this review.
To conclude, this is a fantastic game. The controls are great, the graphics are superb, and the game is just a blast to play. It's pure adrenaline fun, and I highly recommend it. There aren't many good Wii U games out right now, so this game is definitely a diamond in the rough. Please give it a try and let me know if you have any questions!
In the meantime, I will be playing the heck out of this game.
UPDATE:
I have since gotten a pro controller and to be honest, I prefer the gamepad over the pro controller. Now don't get me wrong, I love the pro controller, but it's hard to play THIS game with that controller. The gamepad just feels better in terms of this game. It's the opposite with Assassin's Creed III (I prefer pro controller over gamepad with that game), but that is neither here nor there.
Now onto the online. The online is just as fun as the single player, but the only problem is that some users online can be jerks. What I mean by this is that when you're going to meet up with others for a race, other uses will intentionally crash into you and do it repeatedly so that you end up unprepared for the race (I say this because the race sometimes starts randomly, and it's real time, so it can catch you off guard).
Other than that, I still stand by my review, and I really do love this game and recommend it to everyone.
Top reviews from other countries
Never tried the Xbox nor Playstation versions, but its fun and the graphics are good enough for the console.
The product was shipped really fast and as announced it was in a really good state; no scratches on the disk and the box was clean and no imperfections.
I recommend this seller.