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Metroid Prime Trilogy: Collector's Edition
About this item
- Premium three-game collection for the Wii console that bundles all three landmark Metroid Prime games onto one disc
- Each game maintains its original storyline and settings
- new Wii controls bring an entirely new level of immersion and freedom to these milestone games
- Updated versions of Metroid Prime and Metroid Prime 2: Echoes
- Three different sensitivity settings allow beginners to advanced gamers a chance to enjoy the games
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Product information
ASIN | B002ATY7JE |
---|---|
Release date | August 24, 2009 |
Customer Reviews |
4.5 out of 5 stars |
Best Sellers Rank | #67,772 in Video Games (See Top 100 in Video Games) #1,022 in Wii Games |
Product Dimensions | 7.54 x 5.41 x 0.63 inches; 3.88 ounces |
Type of item | Video Game |
Language | English |
Rated | Teen |
Item model number | RVLPR3ME |
Is Discontinued By Manufacturer | Yes |
Item Weight | 3.88 ounces |
Manufacturer | Nintendo |
Date First Available | May 22, 2009 |
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Product Description
Product Description
All three games in the trilogy have been crafted into one unbelievable package, with a newly implemented exclusive title menu with direct access to any of the three titles. Not only that, but players can also earn awards by collecting tokens through their progress across the trilogy, making for an ideal award system. Both Metroid Prime and Metroid Prime 2: Echoes games have been updated with the refined control system of Metroid Prime 3: Corruption. Moving is done with the Control Stick and the Nunchuck controller, while the Wii Remote controller controls the Arm Cannon's crosshairs, allowing the player to smoothly and more accurately aim by pointing at the screen. The camera will move where the player points, making for more intuitive control, and allowing players to look around and attack while moving. Three different sensitivity settings allow everyone from beginners to FPS veterans to find a response speed to their liking. In addition to the new control, the Nintendo GameCube games have new features and improvements such as 16x9 wide-screen presentation, and improved HUD system to accommodate the new pointer control, some graphic improvements, and newly added new difficulty levels.
Amazon.com
Metroid Prime 3: Corruption set a new standard for first-person motion controls in video games. Now it's bringing those controls to the rest of the celebrated series, allowing players to experience the entire Metroid Prime story arc with the peerless precision of the Wii Remote. Nintendo announces Metroid Prime Trilogy, a new premium three-game collection for the Wii console that bundles all three landmark Metroid Prime games onto one disc and revamps the first two installments with intuitive Wii Remote controls, wide-screen presentation, and other enhancements.
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, value, graphics and package of the video game software. They mention that it's an amazing game, worth the expensive value and that it comes with some very nice stuff. They also like the motion controls, and collection. However, some customers have mixed opinions on ease of use, and speed.
AI-generated from the text of customer reviews
Customers are satisfied with the quality of the product. They say it's an amazing game, with many hours of good fun. The Metroid Prime series is one of the best game series they've ever played, with great atmosphere and a sense of adventure. The game works great, and the quality and play of the CD are great.
"...The graphics still hold up today and a long with the games well executed, minimalistic soundtrack, creates an extremely immersive experience that..." Read more
"...+Introduced Motion control to the series.+Hypermode. Lotsa fun to shoot stuff with pure phazon energy, electrocute your enemies with the morph..." Read more
"...It's fun and the formula doesn't get old...." Read more
"...Metroid Prime is an amazing game, and beating it on Hypermode is surely a challenge- I have been trying to defeat Meta Ridley on that difficulty..." Read more
Customers appreciate the value of the video game software. They mention that it is worth the expensive value, comes in great condition, and helps save them money. The disc is in mint condition along with the sleeve and metal case, and the included art pamphlet is also in great shape.
"...This collection is worth $150, making it an absolute steal. Since this is out of print, buy it while you can. The cost is only going to go up...." Read more
"...Is it worth the full price? You bet!..." Read more
"...It is also a good purchase financially: you get three games for $50, which is the same price as the third game by itself...." Read more
"...in the high 90s, on a single disc for the price of one: one of the best deals in gaming and the Wii's Orange Box equivalent." Read more
Customers like the graphics of the physical video game software. They say that it has lovely eye-candy graphics, the improvements were fantastic, and the area bosses are sheer brilliance. The scenery is gorgeous and enthralling, and you feel immersed in beautiful alien worlds. The game comes with a very cool metal game case and an art booklet.
"...features unique to this collection, the game comes in a really nice looking metallic cover with a small but neat art book...." Read more
"...uses it against you, similar to Metroid Fusion, and the Area Bosses are sheer brilliance...." Read more
"...Is it worth the full price? You bet!You get lovely eye-candy graphics (even for a Wii - it's beautiful) with Wii remote motion..." Read more
"...It explains the controls and layout of the game. The art book is very nice, as it is printed with metallic ink and also doubles as a storybook- it..." Read more
Customers like the packaging of the game. They mention that it is a great collector's item, comes in a steelbook with small art booklet, and is incredibly well packaged. It comes with some very nice stuff, including an art booklet and a ton of in-game bonus. The packaging is amazing, and the game itself comes in an attractive metal case.
"...a protective sleeve, new gameplay features, unlockables, and a kickass art booklet...." Read more
"...A very large manual for all 3 games, an art booklet featuring promo art and a summary of the trilogy, and the usual Club Nintendo ads and stuff is..." Read more
"...Not even a manual." Read more
"...It comes with a double-sided poster, as well as a booklet containing concept art and a brief explanation of the story and background of Samus..." Read more
Customers are satisfied with the motion controls of the game. They mention that the controls are some of the best on the Wii, with enhanced graphics and motion controls across all three games. The Wii remote revamp is about flawless and the controls feel superb, accurate, and responsive.
"...eye-candy graphics (even for a Wii - it's beautiful) with Wii remote motion controls that allow you to pivot your aim naturally with the nunchuck..." Read more
"...The controls just felt superb, accurate and responsive. After playing Corruption I thought this is how they last 2 should have played...." Read more
"...but leave the original control scheme redundant, as the new controls feel much more fluid and make the games even better than they originally were...." Read more
"...The motion controls are some of the best on the Wii, but still lack a certain degree of tightness*..." Read more
Customers are satisfied with the collection. They say it's a great collector's item, comes in a steelbook with small art booklet, and is a good buy.
"...Overall this is an awesome game and collectors edition. i recommend it to anyone and i give it 5/5" Read more
"A great collector's item. Comes in a steelbook with small art booklet...." Read more
"...Excellent collection, must buy if a wii owner." Read more
"...The collectors edition is really cool with the metal case and extra artwork." Read more
Customers are mixed about the ease of use of the product. Some mention that the controls are very intuitive, accurate and responsive, and the game for the Wii is a great blend of difficulty that will keep you coming back for more. However, others say that most controls take a little learning curve, but once learned, you'll never forget them. Some say that the game is incredibly easy and that the first two games are too difficult. It is expensive and has questionable difficulty.
"...and aside from flicking the Wiimote to jump in morph ball mode, feels very natural and non gimmicky...." Read more
"...There's a great blend of difficulty that will keep you coming back for more with many hours of gameplay ahead...and that's just for 1 out of 3..." Read more
"...Cons:-Questionable Difficulty. This game is incredibly easy. This game was introduced after Nintendo decided to go for casual gamers...." Read more
"...The controls aree excellent, but the integration of them could have been better in the first two games...." Read more
Customers are mixed about the speed of the product. Some mention that it's the best FPS on any Nintendo console, while others say that it is very slow paced and takes a very long time to finish.
"...This is, in my opinion, the best FPS on any Nintendo console because it has a perfect blend of exploration, puzzle solving, and action...." Read more
"...The game doesnt feel stretched in widescreen, and takes a VERY long time to finish...." Read more
"...The three games are slow paced and have a good bit of backtracking. I wouldn't feel bad playing the games on easy mode...." Read more
"...This game is very slow paced and involves a lot of backtracking...." Read more
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Top reviews
Top reviews from the United States
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The Metroid Prime Trilogy plays extremely well on the Wii. The game's control scheme might surprise you. Like many aspects of the game, it goes against the conventions of the genre, going for a control set up that seems strikingly reminiscent of the 3D Zelda games. You move Samus with the nunchuck and aim with the Wiimote pointer, which is very well implemented and accurate. The game also uses a Z targeting system, allowing you to auto focus on an enemy and making combat more about maneuvering and aiming. Overall, the control scheme works perfectly well (Though I used to option to switch the "A" and "B" button configuration). The use of the nunchuck and Wiimote and well implemented and aside from flicking the Wiimote to jump in morph ball mode, feels very natural and non gimmicky.
If you are unfamiliar with the Metroid games, they revolve around exploring nonlinear worlds and collecting power ups, allowing you to use said power up to explore parts of the world that were previously unavailable to you. Through it, you will encounter a wide variety of enemies, bosses, and environments. The original 2D games were groundbreaking in their use of nonlinear exploration and atmosphere and Metroid Prime goes above and beyond taking the tropes that worked so well for the 2D games and translating them into 3D.
As I mentioned, what Metroid Prime has over almost every other FPS how perfectly complete it feels. With other FPSs, there is a very shallow limit to what you are expected to master in the game. Usually it all comes down to shooting, arcing grenades, melee attacks and maybe vehicles. The Metroid games took inspiration of Zelda's permanent upgrade system. This allows Metroid Prime to hold several layers of depth never truly seen in the genre before or since. There is a lot to absorb and master in the game so that you are never bored, but it's paced well enough so that you are never overwhelmed.
Another major success of the game over almost any other in its genre is the pacing. The game is mostly nonlinear, and much of the game involves exploration and observing the environment. The graphics still hold up today and a long with the games well executed, minimalistic soundtrack, creates an extremely immersive experience that sucks you in and is hard to put down. There is a lot of variety in the game's pacing. Aside from the intro level, it'll be several hours before you get into your first shootout with space pirates. The earlier parts involve you exploring the terrain and killing local wildlife. It all builds up in tension, but the game never loses focus of the amazing atmosphere.
The power ups are all unique and really adds to the game's experience, rather than feeling gimmicky or tacked on. The boss fights are all really fantastic puzzles in themselves. The game's platforming feels extremely natural and fluid, I can rave on and on about the game. It's a masterpiece in every sense of the word.
The game does have some flaws however. The story is far more minimalistic compared to what many expect from today's games. The game works on world building and storytelling through a mostly optional scanning mechanic, which involves you scanning an object in game and receiving data on it. Some will find this piece by piece story telling engaging, yet unobtrusive, others will likely find it cold and off putting. An annoying gripe is that you are required to shoot doors to open them every single time you want to open them, and switching weapons to match doors unnecessarily slows down the game. These are both extremely minor and pale before the overwhelming greatness of the game.
I almost forgot this is a trilogy collection. Truth be told, Metroid Prime 2 and 3 are more of the same, and not quite as well executed more of the same. They both have their own gimmicks, but neither feel as groundbreaking or masterful as the original and don't push the formula to new levels as Metroid Prime 1 did for the 2D Metroid formula. I'm also boggled by Metroid 2's tacked on multiplayer. It seems really out of place. Overall though, they're still extremely high quality and fun games and more than worth your time.
As far as other features unique to this collection, the game comes in a really nice looking metallic cover with a small but neat art book. Overall, it conveys the high quality of these games, though it isn't quite as extravagant as it could be.
This is a must buy for Wii owners of almost all stripes and colors, be you FPS fan, FPS hater, or what have you. These are gamers' games, however. It's not casual friendly in the slightest.
I approached with skepticism, and I have seen the light. This collection is worth $150, making it an absolute steal. Since this is out of print, buy it while you can. The cost is only going to go up. Don't rob yourself of three of the best experiences gaming has to offer.
Metroid Prime:
An Incredible adventure of epic proportion. You play as Samus Aran, a bounty hunter who comes across a distress signal from an unknown vessel in orbit around the planet Tallon IV. After investigating the wreckage of the dilapidated Frigate Orpheon, your adventure begins on the planet below. You learn of a mysterious mutagen known as Phazon which has affected the environment of the planet to the point of threatening the existence of normal life. You must find a way to rid the planet of this deadly phage.
Pros:
+EPIC. You start off with nothing, and by the time you reach the end of the game, you have more weapons and abilities than you can shake a stick at.
+Deep. You can choose to follow the story, or not, as Lore scans are completely optional.
+Intuitive. The Wii was MADE for FPS and First Person Adventure. The Wii version really is more of a shooter than the original, although you can turn on lock-on, which is the main form of aiming in the original game.
+Addicting. You won't want to stop gathering power ups and expansions until you beat Metroid Prime.
+Control. The controls are flawless. I say again, the Wii was practically MADE for FPS. The only shadow of a problem I have had is that I occasionally press the wrong button to switch beams or visors.
Cons: *Note: The cons in this list are only related to the missing features missing from the Trilogy which was in the original game. The original game has no cons, aside from control scheme.
-Miscellaneous nuances. The Arm cannon is no longer affected from the use of the various beam weapons. The Lore scans have been imported from the PAL version of the original game, and many aspects of the story of the NTSC version of the original game don't make it into the port.
-Difficulty level. The new difficulty levels follow the same formula that Zero Mission did with the original Metroid. The original "Normal" level has been renamed "Veteran", and the original "Hard" has been renamed "Hypermode", while a previously unexisting difficulty level that would have been named "Easy" is the new "Normal". The Practical upshot of this is that the difficulty has been dumbed down for the sake of bringing in more players.
Metroid Prime II: Echoes
I know a lot of people who say that the games lessen in quality as the series goes on, but I disagree. Echoes has been and continues to be one of my absolute favorite games of all time (Except for Borderlands). While the story is essentially the same as Metroid Prime, this game expands in some areas and contracts in others, all in the right direction, in my opinion. The game introduces an ammunition aspect, making this particular game the most FPS-like of the three. The beam weapons are beefed up versions of the ones presented in the first one, and they are SWEET. The game presents a new missile system not seen in the first one, and all of the suit upgrades from the first one return, with the exception of the suits themselves, as the game progresses, you gain two never-before-seen-within-the-franchise suits, both of them totally badass. The game also has the "dual reality" aspect seen in some games, making for a very dynamic puzzle-solving experience.
Pros:
+Enhances Graphics seen in the first game.
+Ammo system. I personally consider this a good addition to the game. It makes more sense than having unlimited ammo, and it allows for more powerful weapons. Some may not enjoy it as much, but I enjoy it.
+Less Backtracking. This game is much more episodic than the first installment, having only 2 or 3 points of the game which require you to venture into lands previously visited, although the game has a penultimate objective to collect 9 objects spread out across the entire game map. some players consider this portion of the game a burden, but I like it as it gives you a chance to try out the light suit, which you gain directly before setting out on this quest.
+EPIC EPIC EPIC
+Boss Battles. Almost every upgrade is guarded by a creature who uses it against you, similar to Metroid Fusion, and the Area Bosses are sheer brilliance. I doubt I will ever encounter a game with better bosses than the Amorbis, the Chyyka, the Quadraxis unit, or the Emperor Ing.
Cons:
-Ammo system. A lot of people really don't like the beam ammo system, which, I don't blame them, as no other Metroid title has a beam ammo system, and it's reasonable to dislike it. You have been warned.
-Less Backtracking. Like this entry in the Pros list, and the Ammo system, some players dislike this aspect, but I can see where they would be upset with an open-ended world in which you only spend a portion of the game within each sector.
-Dark World aspects. I think the Dark World is where most players criticize this game. The concept is similar to that presented in Ledgend of Zelda: a Link to the Past, and the dungeons in Zelda: Phantom Hourglass, before you get the Hourglass. The world is poisonous, and will sap your energy, save for a few "Safe Zones" which slowly restore health slowly, but eventually you gain abilities that slow the rate of energy drain, or stop it all together.
Metroid Prime III: Corruption
There was a lot of mixed press from this game, especially from the devout Metroid fans. As always, you play as Samus, on a mission to put an end to Phazon once and for all. The only really big addition to this game is Hypermode, which is not to be confused with the difficulty level. It basically makes you invincible, with outrageous weapons. What's weird about it is that it is fueled by Phazon, the very thing that you are trying to get rid of. It makes sense in the story, though.
Pros:
+Incredible graphics. The original release date of the originaly game was pushed back several months so they could fine tune the texture mapping and increase the overall realism of the game. The result is sheer bliss.
+Introduced Motion control to the series.
+Hypermode. Lotsa fun to shoot stuff with pure phazon energy, electrocute your enemies with the morph ball, and blow stuff up with some serious power.
+Grapple system. I thinkNintendo intended this to be the replacement for the interchangeable beams seen in the previous titles. You get 3 basic grapple systems, one for swinging, one for pulling stuff towards you, and one that can drain energy from certain enemies and increase your energy reserves. You get one upgrade of the energy draining grapple.
+Lots of Lore. You visit several planets throughout the game, and every planet has a full set of lore.
Cons:
-Questionable Difficulty. This game is incredibly easy. This game was introduced after Nintendo decided to go for casual gamers. It does have a "Veteran" mode, but even it is relatively easy, especially in comparison to the preceding game.
-Too much talking. There was virtually no speech in the first two games. In this one, they kind of go overboard.
-NO INTERCHANGEABLE BEAM WEAPONS. The button used to switch beams in the first two games has been used to turn on and off Hypermode. The beams in this game stack, like they do in the 2D games.
Overall: This Collection is an ABSOUTE must-have for any self-respecting Metroid fan. Get it. GET IT NOW.
...Now, if they'll only release a collection of the 2D games for DS.
Top reviews from other countries
Well, I bought this package, it being good value and all, and on the basis of playing the first in the series, Metroid Prime, I can unequivocally say that it's the best FPS I have ever played. Yes, an eleven-year-old FPS experience beats the modern-day COD/BF3 churn hands down, purely for being excellently paced, extremely difficult, cerebrally taxing and utterly compelling - to say nothing about how the controls are an absolute revelation to me, as a keyboard/mouse/joypad junkie of countless years.
I would also like to say the game is brilliantly innovative, but that would be to profess enormous ignorance of the fact that FPS games (and all 'hardcore' titles in general) have been increasingly dumbed down in the years since these games have been released. To compare the gameplay of Metroid with modern FPS titles is really unfair, in a kind of diametrically opposed way of comparing COD's graphics on the 360 with that of Metroid Prime on the GameCube (even though they are surprisingly good, too). There is simply no competition.
It is very telling of today's game publishing standards that in 2013, a game consumer gets blown away by the quality of an eleven-year-old game. Not because it is surprisingly good for its age, but because it somehow has not provided any impetus for the genre to evolve in its direction.
And that makes me sad.