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Dragon's Dogma: Dark Arisen - Playstation 3
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About this item
- Genre: Action/Adventure Game
- Rating: M (Mature 17+)
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Product information
ASIN | B00B59MXGY |
---|---|
Release date | April 23, 2013 |
Customer Reviews |
4.4 out of 5 stars |
Best Sellers Rank | #41,000 in Video Games (See Top 100 in Video Games) #595 in PlayStation 3 Games |
Product Dimensions | 5.39 x 0.59 x 6.69 inches; 3.2 ounces |
Type of item | Video Game |
Language | English |
Item model number | 34073 |
Is Discontinued By Manufacturer | No |
Item Weight | 3.2 ounces |
Manufacturer | Capcom USA |
Date First Available | January 24, 2013 |
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Product Description
Just off the Gransys mainland is the cursed Bitter black Isle where gamers will embark on an all-new quest to discover an underground realm, complete with new terrifying foes and incredible treasure. Owners of the original Dragon's Dogma will be able to export their existing characters and all other saved data to continue their journey as the Arisen, and face a new threat that has emerged from the cavernous depths. Players will be able to take their characters to new heights with brand new high-level skills and augments as well as all new weapons and armor sets. Furthermore, owners of the original Dragon's Dogma will receive 100,000 Rift Crystals, unlimited Ferry stones and the Gransys Armor Pack consisting of six brand new costumes for free, upon purchasing Dragon's Dogma: Dark Arisen. For those that missed Dragon's Dogma the first time around, Dragon's Dogma: Dark Arisen provides the opportunity to start their journey from the very beginning before tackling the all-new content. Based on player feedback, Dragon's Dogma: Dark Arisen will make the Dragon's Dogma gameplay experience even more satisfying with improvements such as easier travel and a more intuitive menu system. For those who already own Dragon's Dogma and then purchase Dragon's Dogma: Dark Arisen, these improvements will be automatically retrofitted to their original game save data.
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Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
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Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, value, and customization of the video game. They mention that it truly becomes an amazing experience, is really fun, and one of the better RPGs they have played in recent years. They appreciate the variety of customizations and options, which adds a surprising amount of variety to the gameplay. Customers also are satisfied with graphics, and condition. However, some customers dislike originality. They disagree on difficulty level, and storyline.
AI-generated from the text of customer reviews
Customers find the game truly amazing, fun, and engaging. They also say it's one of the better RPGs they've played in recent years. Customers also mention that the game has a wonderful combat system.
"...in RPG history (I really love him oh my god), great music, and a fresh experience.*****..." Read more
"...The combat is very solid, feeling much like a fast paced Monster Hunter or Demon's Souls-- fairly standard fare in most battles, but where the game..." Read more
"...Fortunately grinding is not REQUIRED here.Overall, a really fun RPG, and one that is even more fun if you know someone playing it too...." Read more
"...; The boss fight (or more like gigantic epic monster fight) was very heart pounding and it gives you an adrenaline rush throughout the whole fight...." Read more
Customers find the value of the game to be great. They say it's well worth the purchase, has good replay value, and is well worth their effort. They also say the added expansion definitely adds value to the game.
"...The story is enjoyable, albeit short. But the dragon parts make it all worthwhile." Read more
"..."fast travel" via Ferrystones - it is much easier and cheaper to acquire Ferrystones now-New items, weapons, armor, skills, and monsters..." Read more
"...Dragon's Dogma: Dark Arisen is masterfully designed and was well worth the purchase." Read more
"...It also lowers the prices of a few items, like the fast-travel items...." Read more
Customers like the customization in the video game. They say there are a lot of customizations you can do with your pawns, which adds a surprising amount of variety to how you play. They also appreciate the variety of options and attributes at their disposal. Customers also say the game is unique and content-packed.
"...Arisen differ from Dragon's Dogma?", well, Dark Arisen includes all kinds of DLC (downloadable content) that the original doesn't, and..." Read more
"...+ Nice character creation, with a broad range of attributes at player's disposal.CONS:..." Read more
"...Each vocation is fun and offers varied play styles.-..." Read more
"...-This game has an interesting concept of having you create, not only your own character, but also a partner-character known as your "pawn"...." Read more
Customers like the graphics in the video game. They say the creatures are designed beautifully, the lighting detail is awesome, and the magic effects look awesome. They also appreciate the kick-ass animations and the beautiful open world. Customers also say the cinematics are well done and superbly done.
"...Hundred Kisses, Full Moon Slash, and Cutting Wind, all with really kick-ass animations! Sky Rapture is amazing...." Read more
"...+ Beautiful open world with tons of exploration+ Sense of danger (especially at night)..." Read more
"...It was superbly done and mixes cinematics, story-telling, and action elements into one massive fight over a series of stages...." Read more
"...Cons: Besides the graphics feeling a bit outdated due to voice no syncing with the lips...." Read more
Customers like the condition of the video game software. They say it's undamaged, perfect, and brand new. They also appreciate the strong class system and the replayability.
"...PROS:++ Outstanding combat with strong class system where classes all feel different but equally viable/powerful..." Read more
"...It was superbly done and mixes cinematics, story-telling, and action elements into one massive fight over a series of stages...." Read more
"...Definitely solid in every respect but nothing mindblowing...." Read more
"This game has a lot of contents and replayablity...." Read more
Customers are mixed about the storyline. Some find it great, with an interesting twist on classic hero adventuring. They appreciate the right amount of side quests to supplement the main storyline, and enjoy the story. However, others say the main plot is dull, lacking, and boring. They also say the quests can be confusing and lose track of the main missions.
"...I've never had such a blast with an RPG before. The story is intriguing - maybe a slight letdown in some areas, but hey, no game is perfect...." Read more
"...Skyrim's combat is too simple where you just cut up, left, right, basically there's no special moves you can use in Skyrim with weapons unlike DD..." Read more
"...It was superbly done and mixes cinematics, story-telling, and action elements into one massive fight over a series of stages...." Read more
"...There are a few interesting twists, but overall someone looking for an in-depth, intelligent storyline should look elsewhere...." Read more
Customers are mixed about the difficulty level. Some find the game very challenging, intense, and satisfying. They say the rpg element is easy to understand, and the challenge remains even after level 200. However, other customers say the difficulty is not fair, tedious, and hard to grasp. They also mention that the game takes a while to pick up.
"...No judging here! Just give it a fair chance. It does take a while to REALLY pick up, depending on what quests you do first, so be patient and you'll..." Read more
"...No muss, no fuss, no 13 year old jagaloon throwing racial slurs your way.And that's why I love "Dragon's Dogma."..." Read more
"...No real fast way to travel, which is nice for immersion and encourages exploration, but could be seen as tedious.*..." Read more
"Very good replay value, I enjoyed the story and I love that it has a lot of challenge in it without being over-bearing...." Read more
Customers find the originality of the game lacking, uninspired, and disappointing. They also say the controls are flawed and the various game mechanics lack refinement. The game can be overwhelming at first, with boring areas and poorly implemented mechanics. Customers also mention that the story is uninteresting.
"...spikes add to sense of danger, but also can mean losing quite a bit of progress in an instant (learned this the hard way: SAVE OFTEN!)-..." Read more
"...-Uninspired and mundane side-quests-The world doesn't feel as expansive as other open world games-Laughable romance options..." Read more
"...Other then the satisfaction of taking down a large enemy this game is pretty disappointing. Not as epic in scale as I expected...." Read more
"So I will say that the game can be a bit overwhelming initially as there so much to do and has lots of intiricacies to it...." Read more
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I never review games, but for this one, I had to!
If you're looking at this, thinking, "How does Dark Arisen differ from Dragon's Dogma?", well, Dark Arisen includes all kinds of DLC (downloadable content) that the original doesn't, and apparently some weapons and armor as well. But I loved DA so much that I bought the original DD a few days later!
Both versions are great, and if you import save data from DD into DA, you'll get some goodies like Rift Crystals and the Eternal Ferrystone. But if you've never played either game before, I recommend getting Dark Arisen first, honestly.
I've never had such a blast with an RPG before. The story is intriguing - maybe a slight letdown in some areas, but hey, no game is perfect. There aren't nearly as many quests as Skyrim (which is a popular point of comparison), and leveling works very differently, so don't expect an Elder Scrolls clone.
Perhaps less in depth, leveling in Dragon's Dogma doesn't allow you to allocate points towards specific areas like Lockpicking or Blocking, etc.
You just... level up. The main focus of leveling in this game is getting your Vocation Rank higher, which unlocks new skills to buy with your Discipline Points, and then assign to the three action buttons (triangle/square/circle). I love the skills, it adds a surprising amount of variety to how you play. You don't just slash, slash, slash at enemies - you can instead use skills like Hundred Kisses, Full Moon Slash, and Cutting Wind, all with really kick-ass animations! Sky Rapture is amazing.
There's quite a few vocations, my favorites being Assassin and Mystic Knight. Both are "Hybrid Vocations", meaning that they are crosses between two other vocations. Assassin is a Fighter/Strider, able to use a sword, daggers AND a bow, and Mystic Knight is a Fighter/Mage, able to use a sword and staff. I've only dabbled in the others briefly, but they all have their advantages and disadvantages.
And you may have heard of the Pawn System before, but I'll explain if you haven't. Basically, you are given the chance to create your "Main Pawn", a character that you can completely customize appearance-wise, and they will serve you the entire game. My main complaint is that your pawn cannot be a Hybrid Vocation, which limits you to Fighter, Warrior, Strider, Ranger, Mage, and Sorcerer, but that's only a few less than your Arisen, so it's not that bad. And you can hire two Support Pawns that either a) other players made and uploaded online or b) the game generates for you, for offline players.
This game boasts about customizing your Main Pawn's ways (speech rate and manner) a lot, but in truth, it's not that impressive. You can sit down with your Main Pawn and answer their questions, like "If I shall fall in battle and you see fit to help me, in what manner shall I thank you?", with answers like Meek, Confident, Reticent, Ordinary, and Arrogant. There's a few other questions that go similarly, but that's about it.
And I did find myself groaning each time the pawns chatter about the SAME thing when you pass certain areas. It does get old, but I have the Japanese voice acting on, and I HIGHLY recommend it. The English lines will grate on your nerves eventually.
You can use Rift Crystals to purchase potions from a guy named Jonathan (in the Encampment, by the Riftstone) that allow you to "re-incline" your Main Pawn's ways. A few examples are: Medicant, Pioneer, Scather, and Challenger. This is pretty important, as this will change your MP's behavior in, and out of, battle. If you want them to fight carefully and always keep themselves (or others, if they are a Mage) healed, then you want a Medicant pawn. If you want them to go after the strongest foes first, choose Challenger, etc. It's an okay system, but I would've liked something more in-depth.
I can't play online due to terrible internet, but if I could, I could upload my Main Pawn and other real players could hire them. Once hired, a clone of sorts would join that player in THEIR game, earning experience and acquiring items that they would bring back with them to your game. An interesting game mechanic that I wish I could partake in, for sure.
The music is amazing in this game! I LOVE the main theme, it's very solemn and fits perfectly, versus the original Dragon's Dogma theme... which kind of stinks, in my opinion. The battle music is great and always manages to get me pumped for whatever I'm fighting.
The graphics are also fantastic - not sure what people gripe about...
On the negative side, it's so straining to load after a while that my PS3 often gets very hot, very quickly. But if you have a fan and a well-ventilated area, and play for appropriate amounts of time, it's fine. (No 9-hour sessions, sorry!)
But hey: no freeze-ups! Ever! You have to like that in a game! *glares at Skyrim*
Lastly, the character creator. I didn't grow up with such an option, so when introduced to many PS3 games with it, I got spoiled fast. And this game's CC is VASTLY better than any Elder Scrolls game (again, it's a popular comparison, I can't help it!) I can actually make characters that DON'T look like elderly church-goers who stumbled and fell into a muddy ditch! Incredible. Bethesda, please learn from Capcom.
In fact, I accidentally made such a good-looking character that when I saw them brought to life in cutscenes, I uh... blushed...? Don't judge me! You'll see!
There really are many, many options, though. You can go for the scary and burly, I-just-killed-someone look, the too-beautiful-to-exist type (oops), or you can make an innocent blonde child with pigtails and make her wield a greatsword. Are you sold yet? (About the pigtails... they're not gender-specific. You are free to create a huge black man and give him adorable pigtails. You've got the power!)
In lesser words: get this game, but don't go in with mountainous expectations, because I can't say what kind of games you like. Maybe you'll love it like me, or hate it and opt to play Dark Souls instead. No judging here! Just give it a fair chance. It does take a while to REALLY pick up, depending on what quests you do first, so be patient and you'll be rewarded with one of the COOLEST dragons in RPG history (I really love him oh my god), great music, and a fresh experience.
***** Quick word of warning: there's a huge plot spoiler on the Amazon page for the original Dragon's Dogma game. AVOID IT. I would've enjoyed the ending more if some prick hadn't posted that. Avert your eyes completely if you visit that page!
The game takes a very hands-off approach to quests and battles, with no real indication of monster levels or quest difficulty level (hint: some of the quests you get in the first 10 minutes of the game are definitely not meant for a level 1 player to complete), and I could see how that may be a point of contention for some, particularly those who are used to how guided RPGs have become over the years ("theme park" if I may borrow from a commonly used term in the MMO community). I personally found the lack of level/difficulty indicators added a sense of danger and and thrill to exploration, as you never know when you might be easily cutting through goblins one minute, only to turn and face a group of lizard men who wreck you in 2 hits the next.
The combat is very solid, feeling much like a fast paced Monster Hunter or Demon's Souls-- fairly standard fare in most battles, but where the game really shines is in the boss battles. Bosses can be found deep in dungeons as one would expect, but they also roam the massive open world, prowling the forests, cliff sides and caves freely. They are huge, and players can choose to fight them on the ground as they might in many other games, or they can rush them and grab hold of them (this is where the Shadows of the Colossus comparison kicks in), climbing all over the boss and attacking its weak points. I really, really like this concept, and hope that more games will make use of it, as it really makes the fights feel intense, and adds an extra layer of gratification when you emerge the victor.
Character creation is fairly extensive, and the voicework is pretty decent too (though I did find myself switching to the Japanese, as the old English script seemed especially odd when it was spoken aloud).
PROS:
++ Outstanding combat with strong class system where classes all feel different but equally viable/powerful
+ Beautiful open world with tons of exploration
+ Sense of danger (especially at night)
+ Good sound effects (particularly the ambient sound which helps set the mood and immersion)
+ Nice character creation, with a broad range of attributes at player's disposal.
CONS:
- Random difficulty spikes add to sense of danger, but also can mean losing quite a bit of progress in an instant (learned this the hard way: SAVE OFTEN!)
- Pawns, while an awesome idea, are stubbornly set in their ways and not the sharpest tools in the shed. (Good luck doing any kind of platform jumping to those hidden treasure chests while Goofus the Pawn is falling to his death behind you)
- Ye Olde English script feels a bit forced at times.
Other notes:
* Lacks direction, which could be a deterrent to some, but freeing to others.
* No real fast way to travel, which is nice for immersion and encourages exploration, but could be seen as tedious.
* Monsters are also subject to the law of gravity and suffer fall damage, which is AWESOME (completing a quest when the giant ogre you're fighting charges off the side of a mountain to his death is priceless!).
Overall, very much pleased (and I must admit, surprised) with the quality of this game. Highly recommend it!
Top reviews from other countries
Avec sa maniabilité empreinte de fun immédiat nous rappelant les grandes heures du règne de l'arcade japonais, Dragon's Dogma nous offre en supplément un monde ouvert fourmillant de créatures provenant de divers mythes occidentaux ainsi qu'une direction artistique sublime qui nous rappelle violemment le talent intemporel des graphistes japonais.
Ce petit chef-d'œuvre du studio Capcom ressemble d'ailleurs à s'y méprendre à un jeu de rôle occidental tant on peut desceller derrière la direction prise par ses concepteurs cette envie de s'éloigner du modèle JRPG classique pour se rapprocher du savoir-faire occidental à la Bethesda. Ainsi, en plus d'un arbre de compétences plus complexe qu'il n'y paraît au premier abord, le jeu vous permettra de créer entièrement votre avatar, des traits de son visage à sa classe en passant par le son de sa voix et sa corpulence ; chose rare dans la production rôlistique japonaise mais pourtant quasiment culturelle de part chez nous.
De ce mélange des genres, certains y ont vu un Skyrim du pauvre alors qu'il fallait en vérité y voir un Dragon Quest du riche. Dragon's Dogma est sans aucun doute la plus belle passerelle videoludiculturelle entre le japon et l'occident ainsi que le véritable premier jeu japonais en monde ouvert que l'on peut qualifier de triple A, un exploit que Final Fantasy XV peinera à renouveler hélas quelques années plus tard.
De plus, avec son extension Dark Arisen – le meilleur DLC jamais créé avec The Shivering Isles sur TESIV : Oblivion, Old World Blues sur Fallout : New Vegas, Dragonborn sur TESV : Skyrim et Artorias of The Abyss sur Dark Souls – Dragon's Dogma atteint des sommets. Non seulement l’intérêt et la difficulté du jeu déjà crescendos sont relancés dans cette inquiétante descente aux enfers, mais en plus de cela c'est carrément l'ambiance d'un Dark Souls qui s'invite à la fête pour couronner le tout.
Ajoutez à tout cela cette agréable impression de jouer à Monster Hunter lors des affrontements désespérés contre les plus dangereuses créatures du jeu et vous aurez compris qu'en plus d'être un grand jeu vidéo, Dragon's Dogma est un bouquet de références sublimes qui nous rappellent que le premier de tous les talents c'est de savoir reconnaître le véritable talent chez les autres.
I can go on but will stop here, if this game was $80 i would still buy it 100%. Worth every penny. Dont get me wrong, i really liked Skyrim but its no where near Dragons Dogma. I also like better the leveling up in Dogma to Skyrim.
Currently 17hrs into New Game Plus and can easily see another 150hrs of game play before i finish doing everything and beating BitterBlack.