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Dragon Quest Builders - Nintendo Switch
About this item
- Gather, craft, and build the kingdom of your dreams to restore the ruined world of Alefgard
- As the legendary Builder, you'll Construct rooms, towns, and defenses while fighting monsters.
- In Terra Incognita, build freely, share creations online, battle in an arena, and access exclusive content to the Nintendo Switch version of the game!
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Product information
ASIN | B01NASEX0C |
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Release date | February 9, 2018 |
Customer Reviews |
4.5 out of 5 stars |
Best Sellers Rank | #55,784 in Video Games (See Top 100 in Video Games) #2,819 in Nintendo Switch Games |
Product Dimensions | 0.4 x 4.1 x 6.6 inches; 1.6 ounces |
Type of item | Video Game |
Rated | Everyone 10+ |
Item model number | SWSwitchTitle7 |
Is Discontinued By Manufacturer | No |
Item Weight | 1.6 ounces |
Manufacturer | Nintendo |
Date First Available | January 4, 2018 |
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Product Description
Gather, craft, and build the kingdom of your dreams to restore the ruined world of Alefgard! As the legendary Builder, you'll construct rooms, towns, and defenses while fighting monsters. In Terra Incognita, build freely, share creations online, battle in an arena, and access exclusive content to the Nintendo Switch version of the game!
From the manufacturer
Gather, craft, and build the kingdom of your dreams to restore the ruined world
As the legendary Builder, you’ll construct rooms, towns, and defenses while fighting monsters. In Terra Incognita, build freely, share creations online, battle in an arena, and access exclusive content to the Nintendo Switch version of the game!
You’re the only one in Alefgard who can rebuild and level up its ruined towns to attract new residents and raise their strength. But be wary: increasing a town’s level will also lure the Dragonlord’s monsters! So, join residents and fight back! When you defeat monsters and break blocks of the environment, you’ll earn materials for crafting items and building structures. Enjoy content exclusive to the Nintendo Switch version in Terra Incognita: ride a Great Sabrecub, slay foes for Pixel Blocks, and use them to build a Dragon Quest Game Pak so you can access more items for building! The land is yours to rebuild… The goddess Rubiss has spoken!
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Gather materials, craft items, and build towns to fulfill your destiny as the legendary Builder. |
As you build rooms and defenses, towns level up and residents grow stronger. |
An open world adventure with real time battles against monsters and bosses. |
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Discover side quests, treasure chests, and building schematics during your travels. |
Nintendo Switch version of the game Exclusive content: gather special materials with the Great Sabrecub to unlock retro customization options, including the Dragon Quest Game Pak. |
Copyright 2016-2018 Armor Project/Bird Studio/Square Enix All Rights Reserved. Copyright Sugiyama Kobo. Nintendo Switch is a trademark of Nintendo. |
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, storyline, graphics and value of the video game. They mention that it's a fun game for the entire family, with interesting mechanics and a story. They appreciate the openness, and versatility of the product. However, some customers disagree on ease of use.
AI-generated from the text of customer reviews
Customers find the game fun, addictive, and a great game for the entire family. They also say the boss battles are fun and introduce new and interesting mechanics. Additionally, customers mention that the building mechanics are solid and the gameplay is smooth.
"...This neat building/sandbox game with RPG elements is fun, relaxing, but can also get crazy and overwhelming at times...." Read more
"My spouse and I have been obsessed. It's a great game...." Read more
"...Quest games, while offering a mix of mission-based quests and freeplay building...." Read more
"This game is addicting and perfect for the Switch. You can pick it up for just a few minutes here and there or take on larger tasks as time permits...." Read more
Customers like the storyline of the game. They mention that it ties in with their expectations on what to build, and is a blast. They also say it's a structured Minecraft with a story, and that it adds an interesting storyline. Customers also say that the game has a very long story mode, and a light-enforced storyline that lets them explore at their own pace.
"...The game also has a story which ties in with your expectations on what to build and how to build it...." Read more
"...Seems to have reasonable replayability since there are many ways to go about playing the game and multiple saves per switch account...." Read more
"...lengthy world. JRPG mechanics are light, with simple, realtime combat, so this is ideal for smarter children who want something a little more..." Read more
"...and creativity, the campaign is very structured and has a nice action RPG feel to it...." Read more
Customers find the graphics in the game wonderful, creative, and visually attractive. They also say it's pretty and cute. Customers also say the game is great for their inner architect and has great LEGO-type building.
"...This of course is also not as big or as beautiful as Zelda, but it's super cute...." Read more
"...Thankfully the game has a very friendly scheme to build and create stuff and if you have creativity in your heart, you will be just in the right..." Read more
"...have to put in some serious time for a good, effective, and visually attractive city... but you can also play more on the minimalistic end of..." Read more
"...designs, to the bright colors and sharp textures create quite a striking game, given the limitations of the genre. There are a few puzzling..." Read more
Customers find the value of the video game software to be good. They mention that it's worth the purchase for fans of Minecraft and Terraria, and has nice replay value.
"...That's why I'm docking my review by one star. Overall, a good game with definite replay value...." Read more
"...Enjoyable game more than worth the money." Read more
"Fun Minecraft game with a story and quest. Nice replay value, once you beat first level you unlock a free play level" Read more
"...is so much to do the little side missions I love... Definitely worth the money..." Read more
Customers find the game open and have fun exploring. They say there are plenty of small side quests and the number of active quests never gets too overwhelming. They also appreciate the mix of mission-based quests with freeplay building. Customers say the game packs a lot of content, with 60 hours of play in the four chapters. They mention that the game has a variety of biomes to explore, each with its own story.
"...Tons of area to explore. Plenty of small side quests. Neat rooms to unlock, and the game sometimes only hints out how to get them...." Read more
"...Fortunately, the number of active quests never gets too overwhelming and the freeplay Terra Incognita mode opens up materials and portals to other..." Read more
"...There is plenty to explore, and it takes a long, long while before you feel like you've seen it all...." Read more
"...The gameplay is straight forward and has enough Dragon Quest components to make fans of the old NES games happy...." Read more
Customers find the game versatile, saying it's perfect for the Nintendo Switch's hybrid nature. They also say it'll be a wonderful addition to their game library.
"...Overall, it's a very solid package, and ideal for the Switch's hybrid nature...." Read more
"This game is addicting and perfect for the Switch. You can pick it up for just a few minutes here and there or take on larger tasks as time permits...." Read more
"...Wonderful addition t Nintendo Switch and any game library." Read more
"...The Switch version is really good. It looks nearly as good as the PS4 version and being portable is a plus...." Read more
Customers find the game great for all ages, ideal for smarter children who want something a little different, and child friendly. They also say the game is subtle, so it's appropriate for all age groups.
"...are light, with simple, realtime combat, so this is ideal for smarter children who want something a little more structured than Minecraft...." Read more
"...But it's subtle about it, so the game is still appropriate for all ages...." Read more
"...Definitely recommend this if you are a fan of minecraft! Great for all ages...." Read more
"...Very easy to pick up and play.They give you guidance from the very beginning all the way to the end with hints here and they and the ability..." Read more
Customers are mixed about the ease of use. Some mention that the gameplay is straight forward and has enough Dragon Quest components to make fans. They also say that the mechanics are light, with simple, real-time combat. However, others say that it can also get crazy and overwhelming at times, making it tedious and exhausting.
"...The game goes easy on you at first but later things get pretty chaotic when some blob with a hammer starts mashing down your walls. &#..." Read more
"...the first lengthy world. JRPG mechanics are light, with simple, realtime combat, so this is ideal for smarter children who want something a..." Read more
"...The building aspect isn't as deep as minecraft, things are much more straight forward, which makes it more casual and easy to get into...." Read more
"...And it's kind of ugh and exhausting to me; not the same as earlier parts of the game. I'm putting it aside for a bit, and will come back...." Read more
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It's important to know that I am not very good at battle in Zelda, and battles are not my favorite part of that game (though I did play all the way through, including all the temples). In Dragon Quest Builders, the battles are relatively lightweight, and to some extent you can control when they happen or not. (You are asked if you're ready, and you can say no and go enhance your fortifications or whatever first.) Right, and also when you die, you get reincarnated back at the base. If it's a major battle, you go back in time to before the battle started (without your having to have saved yourself). If it's a minor death, e.g., you were out exploring the world and neglected your health, you'll drop half(?) of your items on your death spot, wake up at home, and have to go back for your items if you want them.
This of course is also not as big or as beautiful as Zelda, but it's super cute. And I do find the minecraftian elements of just building things up entertaining at times.
I am only in "Chapter 2" so far, but I feel that the game elements and storyline unfolds well. Other characters give you quests that push you to particular places on the map, and make you build that slightly tedious thing, or go find that hard-to-find component you need to make something, and everything keeps moving you forward through the chapter, so far, without major annoyance. E.g., you can put off completing their tasks while you want and just go do some gratuitous landscaping or construction if you're in a mood for that. Sometimes, I just work on fortifying my city walls.
(Update, 2/25: I'm on Chapter 3 now, and it's not as much fun. Resources are scarce, and I'm finding myself having to spend a lot of time grinding for medicines before moving along to the next goal. And it's actually unclear to me how I achieve my next goal. Everything else was "go here" and then the path was obvious. Haha, and I am past that tiresome start of Chapter 3. It's a long dead flat spot, annoying to get past. Here's hoping I don't run into anything like that again.)
(Update, 3/8: I'm at the final boss fight, and I'm not sure I'm good enough to do it. The battles got tougher as the game went on, and hey, I got better at fighting. But there's many waves of different stuff at the end, kind of like the finale at a 4th of July Fireworks. And it's kind of ugh and exhausting to me; not the same as earlier parts of the game. I'm putting it aside for a bit, and will come back. Looking back at the game, I feel like the game designers sort of lost steam as they went along through the chapters, and became less creative and less thoughtful with the later chapters, like maybe Chapters 3 and 4 were a bit rushed to completion.)
Oh, one annoying visual thing. The NPCs sometime say things that aren't explicitly a conversation with you; they're just saying stuff. These text bubbles are white text on white boxes... the white text is outlined in black. Why isn't it just black text on a white background? These are really hard to read. I was ignoring them in Chapter 1, so I didn't see all the minor quips from the characters, but you need to be able to read some of the text bubbles in Chapter 2 to advance the game.
Some other thoughts (including some ***minor SPOILERS***):
1. I have never played a Dragon Quest game before, but didn't have a hard time getting oriented to this. I think folks who've played Dragon Quest games will see familiar references to the past that are likely fun, perhaps akin to the Zelda series.
2. You can play as a boy or a girl character, which I greatly appreciate, and you can pick from among some different choices for hair, skin, and eye color. However, all of the NPCs in your town are caucasian. Also, there are a lot more male NPCs in the game than female, and their avocations follow stereotypical gender roles, e.g., the females doing more cooking and nursing and the males doing more leading/building/fighting. (Maybe this all gets reversed in Chapter 3, and I just need to give the game a chance. But I won't hold my breath.)
3. If I still had youngish kids (let's say elementary school aged), I can imagine playing this with them, although I imagine the kids might hand over the controller for some of the meaner monsters. (Hmm, and Chapter 3 is too much of a grind for kids, I think.)
4. There are definitely some dark themes in this game, including people who were your "friends" turning into monsters and then you have to kill them. This might be something to factor in when considering playing with kids.
5. In general, at nighttime, things get "scary". You can immediately fly home with a special feather. But your home base can get attacked at night by monsters, and the minor attacks like this can't be turned off or stopped... another thing to consider when thinking about your own young un's. (Although if you go to sleep early enough, you can avoid these! I don't usually go to sleep and make things in the "evening" hours. Maybe if you go to sleep, you're totally safe from these minor monster assaults. Hmmm.)
Excellent game!
The game attempts to put a spin on the franchise as a parallel/alternate storyline that is driven from the original game's ending. I am not going to pretend I know much more than that because I have very little experience with Dragon Quest games. But we are here to discuss Builders.
As the name implies, this game is all about building.
If you don't enjoy building and creating stuff, stay away from this game. Cuz this is what you will be doing most of the time. Thankfully the game has a very friendly scheme to build and create stuff and if you have creativity in your heart, you will be just in the right place.
The game also has a story which ties in with your expectations on what to build and how to build it. For example, you need to create bedrooms so the guests of the city you are re-building can rest. (Oh yeah your mission is to rebuild a city that has been destroyed and bring it back to its former glory) And to make a room that even qualifies as a bedroom you need to fulfill the bare minimum specifics of it as the game indicates.
So while you do have freedom to build whatever you want, you do need to comply with what the game asks in order to progress further. For example a bedroom needs to have, at the very least, two beds, a light source, a door, and surround everything with a wall that is at least 2 blocks high.
This works great actually, as it serves as both a tutorial on the game's mechanics and it gives you a sense of purpose in an otherwise aimless game genre.
There are also moments when you will have to fight enemies, upgrade your character's armor and weapons, and even defend your buildings from getting destroyed. The game goes easy on you at first but later things get pretty chaotic when some blob with a hammer starts mashing down your walls. " You also have to explore different areas, collecting materials, learning new recipes to build stuff and so on. It is a very involved game that will consume a lot of your time.
This neat building/sandbox game with RPG elements is fun, relaxing, but can also get crazy and overwhelming at times. I kinda wish it had more social options so you could, perhaps, share your creations online or even visit other people's. But it is for the most part a very solo experience sadly. Also there's no underwater exploration which is weird because most other sandbox games do allow it. Oh well.
You can change your character visually, any time you load up the game. Tons of area to explore. Plenty of small side quests. Neat rooms to unlock, and the game sometimes only hints out how to get them. So far, every Chapter I've played has been a separate experience. The core of which is still collecting materials and building up the city for citizens, but everything around that can change. Truly an enjoyable experience. Completing the main game unlocks things terra incognita (a free build mode with no monsters murdering your city all the time) if you want to build up. Seems to have reasonable replayability since there are many ways to go about playing the game and multiple saves per switch account.
Really hope Dragon Quest Builders 2 has Local Multiplayer co-op. I'd love to play with my spouse.
Top reviews from other countries
DQB me pareció muy entretenido en la demo, así que decidí comprarlo. Existen distintos escenarios, todo en forma de bloques donde tienes que recolectar distintos materiales y construir cosas para avanzar en el juego; también hay peleas, las cuales la verdad no son muy difíciles. Puedes usar tu creatividad para construir tu base y hacerla lo mas acogedora para sus residentes. Por las noches monstruos intentaran atacar tu base asi que puedes salir a defenderla o ir a dormir. Conforme consigas materiales mas fuertes, puedes mejorar tu base.
Lo malo, despues de algunas horas me empezo a aburrir de lo mismo, asi que, aprovecho para entretenerme en otro juego y luego volver a este, ademas en cada cambio de capitulo, cambias de ciudad/base y hay que empezar a recolectar desde cero.
Juego recomendado (y nunca he jugado un Dragon Quest).