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Steam Controller
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About this item
- Experience a new level of precise control for your favorite games. The Steam Controller lets you play your entire collection of Steam games on your TV-even the ones designed without controller support in mind.
- Features dual trackpads, HD haptic feedback, dual-stage triggers, back grip buttons, and fully-customizable control schemes. Find your favorite mappings in the Steam Community, or create and share your own.
- Dual trackpads allow for 1:1 absolute position input via virtual controls like a trackball, adaptive centering joystick, or steering wheel
- Dual-stage triggers can be used as analog, digital, or both types of input at the same time. Put your iron-sights on the sweep-in, and then fire with the reliable feel of a tactile switch, all on the same trigger.
- Each of the Steam Controller's input zones and buttons has been positioned based on frequency of use, required precision, and ergonomic comfort.
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Product information
ASIN | B016KBVBCS |
---|---|
Release date | November 10, 2015 |
Customer Reviews |
4.2 out of 5 stars |
Best Sellers Rank | #31,301 in Video Games (See Top 100 in Video Games) #75 in Mac Gamepads & Standard Controllers #372 in PC Gamepads & Standard Controllers |
Product Dimensions | 8.4 x 6.3 x 2.7 inches; 1.2 Pounds |
Type of item | Video Game |
Rated | Kids to Adults |
Item model number | V000937-00 |
Is Discontinued By Manufacturer | No |
Item Weight | 1.2 pounds |
Manufacturer | Valve |
Batteries | 1 Lithium Polymer batteries required. (included) |
Date First Available | October 18, 2015 |
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Product Description
The Steam Controller frees you from your keyboard and mouse, and when used with Steam Link in Steam Big Picture Mode, lets you play your favorite Steam games on your TV
Find your favorite configurations and mappings in the Steam Controller community, or create and share your own
Dual trackpads allow for 1:1 absolute position input via virtual controls like a trackball, adaptive centering joystick, or steering wheel
Each of the Steam Controller’s input zones and buttons has been positioned based on frequency of use, required precision, and ergonomic comfort
OS Platform – Windows/Linux/Mac/SteamOS
From the manufacturer
PLAY ALL YOUR STEAM GAMES FROM YOUR COUCH
The Steam Controller is an innovative input device that allows you to play games from all genres, including traditional gamepad-style games as well as games usually reserved for play with a mouse and keyboard. The Controllers are wireless and completely configurable.
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Future of the Game Controller?
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Steam Controller
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Customer Review: Great controller and easy to use
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Computer controllers, Logitech vs steam! #thisorthat
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sega genesis controller that plows you through..
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the quality, comfort, and customization of the video game controller. For example, they mention it's very solid, the joystick has a nice tactile feel, and it enables previously untapped genres for couch-gaming comfort. That said, some disagree on performance, ease of use, button placement, and touch pads.
AI-generated from the text of customer reviews
Customers like the quality of the video game controller. They say it is a very solid controller, with limitless potential. They also say it's well designed and built well. Overall, customers describe it as a fantastic piece of technology that perfectly suits their needs. They mention that it'll be good for games like Battlefield.
"...This controller has so many configuration possibilities that everyone online could have a different setup even though they're playing the same..." Read more
"...Steam also stores your game configurations, so you can plug in the controller on a friend's computer, log into steam, and you'll have your settings..." Read more
"...You are able to access user uploaded layouts too, which would be a huge time saver, but I have found a lot less user uploaded content than I was..." Read more
"...firstly I'll say that this might not work great as a main controller, there will be some games where the touchpad just isn't what you're looking for...." Read more
Customers like the comfort of the video game controller. They say the large grips feel good in their hands, it's a lot more comfortable to use than expected, and the joystick has a nice tactile feel. The haptic feedback also adds s great feel to it, even when you use it on non analog inputs. The pads fit snugly and naturally under your 2nd, 3rd, and 4th finger. Overall, customers are satisfied with the comfort and functionality of the controller.
"...It's built well, comfortable to hold and the rumble and haptics built into the controller feel great. I just... can't get used to it...." Read more
"...I would say that the Steam Controller definitely win in making it comfortable. Now using the haptic pads and the buttons is another matter...." Read more
"...rumble that uses haptic feedback to emulate a rumble but it doesn't feel or sound good.),No second control stick...." Read more
"...out in no particular order... Swipe Direction offset, friction through haptic feedback, haptic intensity, defined keyboard combinations such as..." Read more
Customers are satisfied with the customization capabilities of the video game controller. They say it's virtually infinitely configurable, and can be customized to every shortcut on the keyboard. They also appreciate the extra programmability, which makes the controller viable in a larger variety of games. Customers also say the customization software is great and allows them to change just about anything.
"...That's configurable, so don't act like it's forced on you. It's actually really cool and I'm looking forward to using it with the Rift...." Read more
"...The level of customization offered easily beats other controllers while coming close to the expensive, dedicated controllers for a genre of games,..." Read more
"...As far as tweaking options, the amount of customization is mind boggling, each touchpad can double as a D pad if you want, even set up as a touch..." Read more
"...It really is fun to work the controller to get as much as you can out of it, and if you don't care to do that, you can download a community..." Read more
Customers like the value of the video game controller. They mention it's well worth the money, has a good price, and the greatest value is in its utility and functionality. They're satisfied with the overall quality for the price and say it lives up to its worth.
"...but it is 100% worth it. I have greater control over my games now than I ever had before...." Read more
"...reviews say the controller feels cheap but I think it represents it's price point fairly well...." Read more
"...4. A little pricey for the device as you are not getting a rechargeable controller, rumble and the wireless dongle is a little big for my taste...." Read more
"...if you're willing to do that, this is well worth the money. if not, I'd go for something more traditional." Read more
Customers are mixed about the performance of the video game controller. Some mention that it works great with some games, while others say that it doesn't work well for them. Some say that the controller works well with building and RTS games, and that it makes parkour work amazingly. However, other customers say that they have experienced issues with the controller's performance, saying that it becomes unresponsive when opening a game and that RTS Games are impossible to play.
"...This makes parkour work amazingly...." Read more
"...that can be time consuming or confusing, but doable and works fairly well. Great for games like Shadows of Mordor or the Batman games...." Read more
"...unfortunately this controller was not for me in terms of gaming...." Read more
"...This controller bridges the gap and brings the best of both worlds...." Read more
Customers are mixed about the ease of use of the video game controller. Some mention it's easy to use and setup, with simple configuration. However, others say that it'd be difficult to take your configurations from one game to the next and that it isn't a plug-and-play experience.
"...Sadly I noticed that as of right now it is a little difficult to take your configurations from one game to the next..." Read more
"...This saves much time in configuring because you can download a community file and customize as you see fit...." Read more
"...The setup is complex though, so sometimes I was playing with annoyances I thought couldn't be fixed, only to realize I hadn't found the right..." Read more
"...It's actually quite simple, though it can take a while to set up. I can bind a button (say my L2 trigger) to mode shift other buttons...." Read more
Customers are mixed about the button placement. Some say that the two extra buttons on the back give unbelievable control, and the palm buttons are a nice touch. However, others say that they're not ideal for people with larger thumbs, feel too low, and awkward at first.
"...There is no way via the normal interface to be able to configure the controller and all of its functions in order to fully customize it your..." Read more
"...standard controller triggers, when fully pressed in, the triggers will physically click, adding yet another button that can even be independently..." Read more
"...CONS:- The face buttons are small and clackety. This is not a controller to use for fighters.-..." Read more
"...It has 2 extra buttons on the back, where your fingers wrap around to grip, which seems like a cool idea in theory, but I haven't really found a..." Read more
Customers are mixed about the touch pads. Some mention that they provide a unique experience, and are really nice to use. They also say that the touchpads work great for control, and can act as a mouse. However, some customers say that they are not very sensitive, and hard to use, while others say that it's easy to get used to.
"...the amount of customization is mind boggling, each touchpad can double as a D pad if you want, even set up as a touch pad and D pad at the same..." Read more
"...The Touchpads will take some tinkering, I found the light haptic feedback too dull and turned it up to high, which made it feel great...." Read more
"...of controls that change when holding a button, scrolling functionality with the touchpad, it has a ton of features that really enhance your..." Read more
"...maneuver objects and enemies in a Top-down shooter, the touch pads can easily handle it. And if it proves too weird?..." Read more
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Alright, now that that's over with on with the review. I got this controller on Friday, 11/13/15 and it is now 11/15/15 and this is my 2 day review. I have grown to believe that this is a great controller. It has tons of features and buttons and little "hidden" program options. For instance, I can program one of the touch pads act as my mouse with a specific sensitivity, slight actions depending on gestures used on it (like track ball emulation), and inverted axes. There is also a "Mode Shift" option that lets you configure the Touch Pad with completely different settings if you do a soft pull on one of the triggers (or any of multiple other buttons). Example of this: I am weird and when playing a game I control the camera with the X-axis inverted, only if I'm using a controller, however when I go into "aim mode" or look down my scope or whatever, the steam controller lets me switch the Touch Pad to not having the X-axis inverted and to decrease sensitivity. (I apologize if that was a difficult sentence to read) The cool thing is I can actually change the "style of input" completely with this mode shift, so I do a soft hold of a trigger and my mouse turns into a touch menu, or a scroll wheel, or a button pad (Like for going through a menu). Basically there's tons of things that can be done to make this controller work the way you want it.
You don't have to program each and every game from scratch, there are 3 templates (by default) and you have access to the community shared configurations created by other people. Sadly I noticed that as of right now it is a little difficult to take your configurations from one game to the next (Like taking configurations from Assassin's Creed II to Brotherhood). Configurations are saved in the following locations: "%ProgramFiles%\Steam\controller_base\templates" is for templates and "%ProgramFiles%\Steam\userdata\%your steam userid%\241100\remote\controller_config\%specific game code%" is for each specific games. You might find it easier to make a configuration a game that is blank or defaulty and name it what the game is to make it easier to figure out the game codes while browsing around.
There are tons of buttons on this controller and you can program them in whatever weird ways you want too (they even sound like weird ways to configure them). The 2 triggers are analog as a soft pull, and when you do a full pull it becomes digital, so you can program each as to different things. In addition when programming the analog stick, you can program a specific button press/action if you take the stick all the way to the end. For example, while playing Warframe I have the analog stick configured so that once push it all the way in one direction it hits the Sprint button, than when I do a soft pull on the Right Trigger I go into a crouch/slide, and finally when I finish that pull on the Right Trigger (turning it into a Full Pull) I go into a jump. This makes parkour work amazingly. I've turned holding W and Shift to Sprint, going into a slide by holding Control, and tapping Space to jump, into only using an analog stick and pulling one trigger.
Some of the reviewers I've read have mentioned the gyroscope for the controller, and you know what? That's configurable, so don't act like it's forced on you. It's actually really cool and I'm looking forward to using it with the Rift. I haven't used it much but I can actually set it up so that if I'm setting in a spinny chair while holding the controller, and I spin, the my character spins! Now that wouldn't be useful for right now when your trying to play a game using the monitor in front of you, but you don't have to program it like that, maybe your flying and you actually want to "Pull Up!" you could set it up like that.
Last week I read a review from someone who fell in love an early release of this controller and compared it to switching from QWERTY to DVORAK. At first I disagreed, but as I've used this controller more I can agree now. I can play these games that I've been playing for years or even a new game very well with a mouse and keyboard, but that's because I'm use to my keyboard. (I can hit most keys on my keyboard without looking at said keyboard). The point is, trying to use the Steam Controller is just like when I tried to switch to DVORAK years ago. I could very easily right now switch back to keyboard and mouse and forget about the $50 I spent on this controller because it isn't instantly easy to use. However, there are so many options that it could actually make my life easier in a lot of ways if I learn how use this controller. Heck, this controller could very well increase my gaming experience. What I'm trying to say is, don't knock it until you've spent the time to try it our properly. This controller has so many configuration possibilities that everyone online could have a different setup even though they're playing the same game.
Steam MUST be open to use the controller yes that is true and there's no way to get away from it, but once the controller is working, you can use it as a normal mouse. Steam does not need to be your active program, at least on Windows, no clue on other operating systems. That is one thing that is sad about with this controller. I WISH that there was a plug and play component of this controller that would revert it to specific settings that make it act like a normal controller. D-Pad is just a D-Pad, touch pad acts like an analog stick, to be used as an analog stick, but it's not. That's my one complaint about this controller.
All in all, I've fallen in love with this controller. Even though it's only been 2 days of using it...of course I've gamed pretty much all of that time (minus a few hours to sleep). I'm strongly recommending this controller for people to use, but remember this is the first release of this controller, but Valve spent a lot of time designing this there is a reason it wasn't released over year ago. The most important thing to remember about this controller is, programming. Do NOT expect to open up Fallout 4 click some random configuration for the controller and everything to be happy days. Your going to be click that Steam button, go to controller config and be remapping buttons for the first 2 hours of the game. Yes, that makes getting into the game a little tough, but once you get a basic setup for a 1st person shooter, you'll be able to build off that for the next one you play. And I say 2 hours because you'll be going back to make minor changes a lot, you could be playing the game for an hour after your last change and than say "Hey I think it would be better if I did this." OK, I'm finished you can stop reading, get this controller and remember it's completely different from any other controller out there.
This ultimately allows two distinct advantages for two playstyles; Play nearly any game, any way you want, for the most comfortability, or play nearly any game with a controller that allows you to gain maximum performance. (or any combination thereof)
[Intro Description]: This controller is not perfect. As valve's first consumer iteration, it has flaws, most are smaller, some may be more significant depending on preference. If you want something different or have found the conventional keyboard + mouse/standard controller to be lacking at times, the Steam Controller may be able to satisfy your needs.
: My cons are subjective, some may not care about what I find to be a con, others may say it makes the controller unusable. I suggest you imagine what it is like to play in your style with the cons. Additionally, due to the level of customization, you may be able to get around the cons more easily than with a standard controller.
-(Analog stick), I find the analog stick's convex (curves down and away from thumb) tip to be a slight annoyance. In more intense situations I find it is easier to slowly slide off of the stick, requiring more re-centers, a minor issue to me. The analog stick is also harder to click than regular controllers, again, a slight annoyance.
-(L/R Bumpers), The biggest con for me are the bumpers. I find the bumpers to be too awkward to use in most situations. Despite their large size, they have nearly imperceptible travel distance before clicking. To make it worse they are also very stiff. This contrasts with most of how the controller feels, with everything giving a sense its state (you can tell how far you need to push, or how much you have pushed), the bumpers are the only exception. It gives no hint of when it is about to be clicked, potentially causing a lack of confidence to use.
-(Plastic), Some people complain about the plastic used on the outside of the controller. At first, it appeared cheap and almost rough. I have found it to feel quite durable, despite its appearance. I do have to note that the controller looks significantly worse in Amazon's pictures, it looks much better in person.
-(Noise), Aside from the bumpers, this may be the biggest con to some people. Unlike every controller I have used, the Steam Controller makes a great deal of noise with its buttons. The bumpers make a sound very similar to a mouse click, but louder. The grip buttons make a more hollow-sounding click, which is also loud. The track pad click sound similar to the grip buttons. If you want absolute silence when you play, this controller may cause issues. If you play with a fair amount of sound, or especially with headphones, you may not notice it at all.
: Again, due to the amount of customization, people may find different pros for different reasons.
-(Configurability), By far this is the biggest pro. The track pads, gyro, triggers, everything, would all be useless without the ability to fine-tune the controller to your specific needs. It allows you to play any game and any playstyle with the same controller.
-(Track pads), The second biggest pro. This is what makes the Steam Controller distinct from other controllers. With the track pads, you can emulate a joystick, a D-pad, a mouse, a single button, and even a "touch menu", allowing the pad to use up to 16 buttons in a grid pattern, or a radial menu as a ring, similar to weapon selection wheels in some games. To keep the controls from getting confusing, the touch menu/radial menu appears as an overlay when you put your finger on the touch pad, allowing you to see what you are going to select.
-(Haptics): The haptic feedback is invaluable to me. It is used to get an enhanced degree of control over the controller. With track pads, one can feel exactly how far their finger is in relation to the border, it allows you to feel as if you are clicking buttons when you are swiping the touch pad. It can be used to also enhance the clicks of the triggers, giving definition to the custom range that you set.
-(Grip buttons), Most controllers don't have grip buttons, this allows for even more adjustments according to preference. A distinct advantage is it allows you to keep your fingers on the triggers, your thumbs on joystick/track pads, and still press 2 more buttons to reload or jump.
-(Triggers), Aside from acting as standard controller triggers, when fully pressed in, the triggers will physically click, adding yet another button that can even be independently used from the trigger (thanks to the configuration software).
-(Gyro), This takes some practice and much tweaking to fluidly use, it also has many uses. The gyro can act as a mouse or joystick, allowing some interesting uses. In shooter games, you can tune the gyro to make fine aiming adjustments while keeping a touch pad to make wide sweeps. In racing games you could use the gyro to steer, if you don't like the analog stick. In flying games, you could use the gyro to pitch and roll, yaw, or something more interesting, like to use mouse-headlook.
:
-(Software/How to set up the controller), With all of the configurability, the big question is, "how can I play 'any game' with the controller?" The controller can be used as soon as you connect it to the computer, either via micro-usb or wireless receiver (which is provided with the controller, and 2x AA batteries). In this state, the controller is limited to emulating a mouse with the right track pad, mouse scrolling with the left, and arrow keys with the analog stick, along with left and right click with the triggers.
In order to unlock the full potential of this controller, you will need Steam. When the controller is connected to the computer and steam is running, all of your personal settings and mappings will be in effect. Steam also stores your game configurations, so you can plug in the controller on a friend's computer, log into steam, and you'll have your settings saved.
Steam also encourages using "big picture mode"(BPM), a more controller-friendly user interface. Though you don't need to run in BPM to play or even configure a game for the controller, to change the controller's more advanced settings, you WILL need to run in BPM to change them (but you can exit after, with your settings still in effect). Using BPM you can change the desktop configuration (when steam is on but not in-game), special commands (such as turning the controller off) used when holding the steam button and another button, and the big picture controls.
"HOW TO PLAY A GAME?": With the controller on, simply run a game through steam, then press the steam button on the controller and select "configure controller" to make a custom configuration for the game. You can also save the configuration as a local file, upload on the steam cloud, upload to the steam community (for others to download), or download a community configuration yourself. This saves much time in configuring because you can download a community file and customize as you see fit.
"WHAT IF MY GAME ISN'T ON STEAM?": To run a game not supported by steam, there are 2 ways. The first is to add a non-steam game to steam, where it will launch the executable of the game, as well as inject the steam overlay, which allows you to configure the controller.
The second way is a workaround if the first option does not work. You can make a new "action set" (think of it as a seperate profile for the same game, so you could have a specific action set for driving, and one for flying in the same game) in the "desktop configuration" (when you aren't playing a steam game), then make the profile for the non-steam game, then simply switch to the action set while you play the non-steam game.
This has downsides, however. The overlay won't work, and you won't be able to use the touch menu, which allows 17 individual buttons on a touch pad. Thankfully, I have been able to add a non-steam game and play it without problems, I suggest running steam in administrator mode and making sure you aren't running any injectors, such as "sweet fx".
: With all of the advanced options, it will take some time and a lot of tweaking to find what you like. No single configuration is best except your own. With the ability to assign "shift buttons", you can have as many buttons as you need, this is also excluding separate action sets. If you don't mind configuring a game and tinkering with options, the limiting factor is much time you want to spend to get familiar with the controller.
Top reviews from other countries
La calidad del embalaje es buena y el ensamblado del controlador se siente suficientemente robusto, aunque no se siente para uso rudo (OJO: no creo que sea sencillo conseguir refacciones para repararlo). Trae un cable microUSB para usarlo de manera inalámbrica y un receptor USB para usarlo de manera inalámbrica, ya sea conectado al Steam Link o a la PC.
Me parece un muy buen controlador y una buena alternativa si quieres jugar desde la comodidad de la sala o de la recámara. Funciona "bien" para la mayoría de los juegos más recientes y que no impliquen demasiada precisión en el control: para juegos FPS aún es un poco "raro" y no tan preciso el apuntar con el pad derecho como si usaras un ratón. Depende de si el juego fue pensado para jugarlo con control la facilidad de uso (hasta ahora he tenido buenas experiencias con Limbo, GTA V, Hitman, Tomb Raider, Alan Wake's American Nightmare; algunas dificultades con The Evil Within, Half-Life 2, Painkiller; horrores para controlar Quantum Break, World of Goo, Doom). Puedes intentar algunos "presets" de la comunidad para intentar mejorar la experiencia, pero no hay una experiencia consistente.
¿Lo volvería a comprar? Sí, aún sabiendo que no voy a poder jugar a gusto toooodos los juegos que quisiera.
tanto per cominciare ha 2 tasti Trigger in più sul retro che premerete con il dito medio o l'indice,quindi in totale ci sono 6 tasti completamente configurabili+ i soliti 4 pulsanti YXBA, contro i 4 tasti trigger e 4 pulsanti degli altri pad, poi come potete vedere anche dalle foto che ho postato manca lo stick analogico di destra,che è stato sostituito con il d-track,in poche parole funziona come il mouse dei pc portatili o come il tasto centrale del pad della PS4, all'inizio sembrerà strano visto che molti di noi siamo cresciuti con i classici pad della sony\ms, ma una volta presa la mano sarà talmente comodo che non vorrete più tornare indietro al classico pad,,in oltre il pad funziona su tutti i giochi esistenti anche i vecchi classici come baldur's gate,dragon age origins ecc, è configurabile come volete tramite steam che passa in configurazione big picture come potete vedere dalle immagini da me postate sul mio pc,
in poche parole per me è Consigliatissimo logicamente pagandolo 59 euro o ancora meno in saldo
io l'ho pagato su Steam a 32 euro visto che è in offerta fino a metà maggio se non mi sbaglio, e comunque costa 59 euro a prezzo pieno sia su Steam che al GameStop,quindi non capisco il perchè dei 150 euro richiesti per lo steam controller..
Reviewed in Italy on April 21, 2016
tanto per cominciare ha 2 tasti Trigger in più sul retro che premerete con il dito medio o l'indice,quindi in totale ci sono 6 tasti completamente configurabili+ i soliti 4 pulsanti YXBA, contro i 4 tasti trigger e 4 pulsanti degli altri pad, poi come potete vedere anche dalle foto che ho postato manca lo stick analogico di destra,che è stato sostituito con il d-track,in poche parole funziona come il mouse dei pc portatili o come il tasto centrale del pad della PS4, all'inizio sembrerà strano visto che molti di noi siamo cresciuti con i classici pad della sony\ms, ma una volta presa la mano sarà talmente comodo che non vorrete più tornare indietro al classico pad,,in oltre il pad funziona su tutti i giochi esistenti anche i vecchi classici come baldur's gate,dragon age origins ecc, è configurabile come volete tramite steam che passa in configurazione big picture come potete vedere dalle immagini da me postate sul mio pc,
in poche parole per me è Consigliatissimo logicamente pagandolo 59 euro o ancora meno in saldo
io l'ho pagato su Steam a 32 euro visto che è in offerta fino a metà maggio se non mi sbaglio, e comunque costa 59 euro a prezzo pieno sia su Steam che al GameStop,quindi non capisco il perchè dei 150 euro richiesti per lo steam controller..