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Prey - Xbox One
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Product information
ASIN | B01GW90XFY |
---|---|
Release date | May 5, 2017 |
Customer Reviews |
4.5 out of 5 stars |
Best Sellers Rank | #20,605 in Video Games (See Top 100 in Video Games) #442 in Xbox One Games |
Product Dimensions | 0.6 x 5.3 x 6.7 inches; 3.2 ounces |
Type of item | Video Game |
Rated | Mature |
Item model number | E3VideoGameTitle138_PC |
Is Discontinued By Manufacturer | No |
Item Weight | 3.2 ounces |
Manufacturer | Bethesda Softworks |
Date First Available | June 11, 2016 |
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Product Description
In Prey, you awaken aboard Talos I, a space station orbiting the moon in the year 2032. You are the key subject of an experiment meant to alter humanity forever – but things have gone terribly wrong. The space station has been overrun by hostile aliens and you are now being hunted. As you dig into the dark secrets of Talos I and your own past, you must survive using the tools found on the station, your wits, weapons, and mind-bending abilities.
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Prey - Xbox One
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Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonCustomers say
Customers like the atmosphere, value, quality and graphics of the video game. They mention that it's compelling, twisty and sci-fi. Some appreciate the graphics. That said, some complain about the flow, saying that it takes a while to reload the game. Opinions are mixed on controls.
AI-generated from the text of customer reviews
Customers like the quality of the video game. They mention that it's an astounding, satisfying, and super fun game to play through. They also appreciate the glow gun, which allows them to temporarily freeze enemies. They say the game is similar to Bioshock, and is a blast to explore. Customers also say that the combat becomes far more enjoyable with the weapons and abilities, and that it is truly a unique experience.
"...that combine quality story elements with imaginative puzzles and exciting game play, like Half-Life 2, Mass Effect 2, BioShock, and so on...." Read more
"...Hacking, various types of weapons, gimmick guns that are super fun, optional ways to traverse the environment both by stealth and means, fantastic..." Read more
"...game a chance i barely started playing it last night and it kept me really engaged and i was genuely suprised that games like this were still being..." Read more
"This game is truly a unique experience...." Read more
Customers find the atmosphere compelling, twisty, and imaginative. They also appreciate the side quests and the sci-fi elements. Overall, they describe the game as one of the best sci-Fi games in a long time.
"I am a fan of games that combine quality story elements with imaginative puzzles and exciting game play, like Half-Life 2, Mass Effect 2, BioShock,..." Read more
"...There is a deep underlying sense of dread that creates a great atmosphere and the game feels deeply rooted in System Shock, for those who have..." Read more
"...As far as the story goes, it is fairly intriguing, but for such a long game I felt there should maybe have been more cut-scenes, more regular story..." Read more
"...you make in the game really matter and it was very interesting to learn about the station and it's history...." Read more
Customers like the graphics of the video game. They say the graphics are awesome, clean, crisp, and easy on the eye. They also say the game design is great and the story is top notch. Customers also say that the interior of Talos I is beautifully appointed. They mention that the graphics feel the same as dishonored, which is perfect. Overall, customers recommend the product for its immersive storytelling through amazing environmental design.
"...The graphics felt clean, crisp and easy on the eye...." Read more
"...In summary, on the upside, gameplay is excellent, in-game graphics are fantastic, atmosphere is creepy, chilling and wonderfully put together...." Read more
"...The graphics are well done and the game has a pretty good story. Play it in the dark!" Read more
"...It isn't a sequel to The first, but that's ok. Great visuals, the story will surprise you in a good way (no spoilers), cool weapons...." Read more
Customers find the value of the video game software to be good. They mention that it's a fun game with a good price. Some say that the rewards are very useful.
"...But if you stick it out, it's very worth it. I was saddened when the game finished." Read more
"...that games like this were still being made, this game's current price value is a steal for all the things that it offers, also here's a tip for new..." Read more
"...It is worth every penny, I promise!" Read more
"...Definitely worth the money. Put Dead Space, Dishonored, and Bioshock in a blender.. You get Prey!" Read more
Customers are mixed about the controls of the video game. Some mention that the control feels pretty solid on console, while others say that the controls are clunky and poor.
"...I enjoyed every moment, and would recommend this game as a solid and refreshing game of it's genre. Thank you Arkane Studios!Tips-..." Read more
"...I had rage quit this game several times because of the bad controlling of controller...." Read more
"...this game has little to nothing to do with the original it’s a SUPER solid release with ample amounts of re-playability and then some!..." Read more
"...for inventory management but so far for me the control feels pretty solid on console." Read more
Customers find the flow of the video game to be slow, frustrating, and incredibly long. They also mention that the frame rate issues and endings are too quick and slap-dash.
"...But, it feels melodramatic, has low replayablity, and loading times put the bullet in the temple for me." Read more
"...-long load times when switching between areasOverall, it's a good game...." Read more
"...The graphics felt clean, crisp and easy on the eye...." Read more
"...I wanted to love this game, but I only liked it. The long load times between areas is a real immersion-killer...." Read more
Customers find the navigation in the game to be complicated and clumsy. They also say the game demands patience even on easier difficulty, and the formula for getting around is repetitive. Customers also mention that the game has too many steps to acquire weapons.
"...The aliens range from easy to beat to really frustratingly difficult to beat, so it requires you to actually use your leveling abilities..." Read more
"...However, there is not too steep of a learning curve. Consequences are not too limiting, which is a lost opportunity...." Read more
"...a really different title for Bethesda and was innovative, fun and pretty intuitive...." Read more
"...It's pretty difficult but it gives you the choice of difficulty so you can adjust to your liking, even mid game if you find yourself struggling at..." Read more
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Some of the only real negatives of the game for me would be that the game play requires you to return to areas you have already explored "completely". A couple of the side missions are so opaque that I had to look up the solution online (there's one where you literally aim your character into space and if you have chosen the correct heading you will find the object, if you are off a little bit, you die, and it's not at all clear how you're supposed to know). There is a mechanism in the game that converts organic material into raw elements, and you can (and should, because it's fun) use it as a weapon. Unfortunately, I used it on some characters that were plot elements, and there's no way to undo that or get that info again unless you go back to an earlier save and replay it, but by the time I figured out the people I converted into raw material were supposed to provide story clues, I had already played many missions past it. Aside from that, game play actions change the story outcome and I loved that the outcomes were very different. For instance, when you encounter other survivors they often need you to help them and the characters can either live or die based on what you do.
The aliens range from easy to beat to really frustratingly difficult to beat, so it requires you to actually use your leveling abilities intelligently to combat them. I found it a little difficult to get around Talos. There is a station map you can use but it is kind of tedious to go from one side or end of the station to the other (with load times). There is a small amount of crafting to do, you build your own med kids and neuromods etc. There were a couple of levels that were either plotted bizarrely or my mind just didn't work in that direction because I had to rely on level guides and the resulting actions required were in no way logical. So just know that going in it's not an obvious game where you are funneled down a chute with no branching options.
But if you stick it out, it's very worth it. I was saddened when the game finished.
Hacking, various types of weapons, gimmick guns that are super fun, optional ways to traverse the environment both by stealth and means, fantastic sense of place, option to play as male/female, crafting ... I feel like everything is covered in this game without being overly complicated. The graphics felt clean, crisp and easy on the eye.
I enjoyed every moment, and would recommend this game as a solid and refreshing game of it's genre. Thank you Arkane Studios!
Tips
- read all emails
- water heals when you're in a pinch
- look for alternative paths rather than the obvious
- unlock hacking/lifting/repair soon
- yup, enemies do respawn but not always as you may expect ;)
Negatives
Music feels a bit loud in the game and can go on a tad too long in "alert" mode after clearing an area
No character creation for those who enjoy that
As an overall synopsis, the game is excellently put together and very enjoyable from the start. Graphics are superb in the environments you spend most of your time within - Talos I's interior is beautifully appointed and the lighting is excellent across the board.
Cut scenes are average and character animations in those are sub-bar, but I expected this given it's Bethesda (think Fallout 4 and Wolfenstein which both have the exact same blend between excellent landscape/interior graphics and awful character animations. As a minor example of where the attention to detail hasn't been placed in the character animations, I noticed some texture popping in within the minimal cut-scenes (e.g. when you administer medicine to Mikhaila in one of the side missions).
Where this game shines is in its' atmosphere, gameplay and sound. The soundtrack, and effects, are superior to just about any game I've played this year; a masterclass in how to create edgy, creepy atmosphere (lots of random noises, creaking, squeaking) and make the player immersed in the environment.
Gameplay is really smooth and the skill tree is wonderfully put together and easy to navigate. As a comparison, I found fallout 4 to be clunky and unintuitive in navigation, control and gameplay. This is a vast improvement over that system, albeit it's a similar structure.
The ability to recycle junk you find around Talos I and on bodies of crew and aliens is a key component to gameplay (and success within the game), and something you'll want to pay attention to. Bullets are hard to come by and easily spent, so the ability to recycle junk into various forms of matter, in order to use the Fabricators to create bullets, med-kits, suit repairs and other useful objects, is incredibly important to your progression through the story.
Similarly, the ability to upgrade your own skills, as well as the features of your suit and Psychoscope (and scanner you find a few hours into the story), is nicely put together and impressive as you start to acquire new ones.
The 'aliens' are a mixed bag. There are a couple of forms of mimics (standard and "greater") and the Psychoscope helps you scan those and other aliens in order to learn more about them, AND (importantly) unlock the skills they possess. Phantoms come in (I think) 3 forms (e.g. voltaic, and then there are other beasts (Technopaths, Telepaths, Weavers and Cystic Nests) and even Poltergeists (the first you encounter in "Crew Quarters") to contend with.
The first encounter with a Poltergeist is spooky as hell as things start vibrating in the room and it lifts you up. These are all vulnerable to bullets/wrench attacks, so the Shotgun and pistol are highly valuable weapons to have. The weapon upgrade system is something you should also pay attention to. The ability to increase damage, accuracy, dampen recoil and so on, will help you deal with larger, less vulnerable enemies faster. The downside to this is that you will invariably find yourself running back and forth to areas to collect recyclable materials just to run to the recycler and fabricator nearest to you to manufacture. This does, as the game wears on, become a bit of a pain. There were times for instance, that I was in the Arboretum (top of the ship) and had to travel back to other areas just to find some materials I could recycle. That took about 30-40mins all for some ammo and no story progression.
In terms of the PSI skills/attacks, I've so far found the Explosive ones (e.g. Kinetic Blast) to be more useful (e.g. the "Mimic" ability is very rarely of use so I'd suggest foregoing that in favor of something that will do some severe damage to enemies).
As far as the story goes, it is fairly intriguing, but for such a long game I felt there should maybe have been more cut-scenes, more regular story progression to keep it interesting and less side missions randomly pop up as a big story progression is unlocked. Most are not even cut-scenes at all, but rather you watching videos that Morgan/Alex made in the past. The "lost" memories that are revealed as you progress create some twists through the story and some are certainly interesting.
In summary, on the upside, gameplay is excellent, in-game graphics are fantastic, atmosphere is creepy, chilling and wonderfully put together. The skill tree and upgrade system, recycling/fabrication process are superior mechanisms that are intuitive and rewarding.
On the downside, gameplay can be repetitive, side missions are not always fun or rewarding or indeed, well-timed, and the game feels longer than it probably should be by a number of hours (of course that is subjective, I just felt it should be at a conclusion around now, being 23hrs in and not having completed all of the sub-missions.
Overall, I have to recommend the game, it's a really different title for Bethesda and was innovative, fun and pretty intuitive. Definitely worth a $59 tag in terms of gameplay, value and length of title.
Top reviews from other countries
Es un juego tan inmersivo que vas a olvidar que estás jugando y vas a pensar que eres tú el que está experimentando la historia. Es una historia fascinante y atrapante que lo único que quieres es saber más, conocer más y perderte en este mundo tan increíble que creo Arkane.
Puedes explorar a libertad toda la estación espacial y descubrir cada vez más en este lugar tan impresionante.
El combate es bueno, con opciones que te permiten jugar a tu estilo. Quieres llegar y disparar a todo lo que se mueva, hazlo. Quieres ser sigiloso y planear con calma tus movimientos, hazlo. Quieres matar a todos los supervivientes, hazlo. Quieres salvarlos a todos hazlo.
Muchas personas han comparado este juego con Bioshock y es una gran comparación, está fácilmente a su nivel.
Una queja en su momento fue su nombre y gente que pensó que era un reboot o secuela del shooter del 2006 pero no tienen nada que ver, no intenten conectarlos por qué no hay forma de conectarlos son dos cosas completamente separadas las razones por las que se llama Prey es porque Bethesda tenía los derechos del nombre y porque el nombre es genial.
Este es uno de los mejores juegos de la 8va generación de consolas y de toda la historia.
Es una compra obligada.
Reviewed in Mexico on October 19, 2021
Es un juego tan inmersivo que vas a olvidar que estás jugando y vas a pensar que eres tú el que está experimentando la historia. Es una historia fascinante y atrapante que lo único que quieres es saber más, conocer más y perderte en este mundo tan increíble que creo Arkane.
Puedes explorar a libertad toda la estación espacial y descubrir cada vez más en este lugar tan impresionante.
El combate es bueno, con opciones que te permiten jugar a tu estilo. Quieres llegar y disparar a todo lo que se mueva, hazlo. Quieres ser sigiloso y planear con calma tus movimientos, hazlo. Quieres matar a todos los supervivientes, hazlo. Quieres salvarlos a todos hazlo.
Muchas personas han comparado este juego con Bioshock y es una gran comparación, está fácilmente a su nivel.
Una queja en su momento fue su nombre y gente que pensó que era un reboot o secuela del shooter del 2006 pero no tienen nada que ver, no intenten conectarlos por qué no hay forma de conectarlos son dos cosas completamente separadas las razones por las que se llama Prey es porque Bethesda tenía los derechos del nombre y porque el nombre es genial.
Este es uno de los mejores juegos de la 8va generación de consolas y de toda la historia.
Es una compra obligada.