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97% positive over last 12 months
95% positive over last 12 months
97% positive over last 12 months
Assassin's Creed Origins (PS4)
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About this item
- The Discovery Tour by Assassin’s Creed: Ancient Egypt is available now as a free update!Ancient Egypt, a land of majesty and intrigue, is disappearing in a ruthless fight for power.
- An origin story – Start here, at the very beginning, with the never-before-told origin story of Assassin’s Creed. You are Bayek, a protector of Egypt whose personal story will lead to the creation of the Assassin’s Brotherhood.
- Embrace action-RPG - Experience a completely new way to fight as you loot and use over one hundred weapons with different characteristics and rarities. Enjoy deep RPG progression mechanics, choose your preferred abilities and challenge your skills against unique and powerful bosses.
- Each quest is a memorable adventure – Pick and tackle quests at your own will and pace – each of them tells an intense and emotional story full of colorful characters and meaningful objectives.
- Explore a full country - From deserts to lush oasis, from the Mediterranean Sea to the tombs of Giza, fight your way against dangerous factions and wild beasts as you explore this gigantic and unpredictable land.
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Product information
ASIN | B072MQT2HV |
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Release date | October 27, 2017 |
Customer Reviews |
4.6 out of 5 stars |
Best Sellers Rank | #5,365 in Video Games (See Top 100 in Video Games) #225 in PlayStation 4 Games |
Product Dimensions | 7.48 x 5.31 x 1.18 inches; 2.12 ounces |
Type of item | Video Game |
Language | English |
Rated | Adults Only |
Item model number | 221357 |
Is Discontinued By Manufacturer | No |
Item Weight | 2.11 ounces |
Manufacturer | Ubisoft |
Date First Available | August 11, 2017 |
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Product Description
Journey into Ancient Egypt, the most mysterious place in History, during a crucial period that will shape the world. Discover the secrets behind the Great Pyramids, forgotten myths, the last pharaohs, and - engraved in long-lost hieroglyphics - the origin story of the Assassin's Brotherhood.
From the manufacturer
Features
- Unearth the pharaohs' tombs, solve the mysteries of Egypt, and come face-to-face with ancient gods
- Reveal the origin story through a tale of the Assassin on a fearless quest for redemption
- Attack multiple enemies at once and string together devastating combos with all- combat mechanics
- Play the deep and meaningful missions in any order you choose – no two experiences are the same
Assassin's Creed Origins
Ancient Egypt – home of colossal pyramids, gilded tombs, tyrannical god-kings, and the origin story of the Assassins.
As Cleopatra’s empire crumbles, the birth of the Assassin's Brotherhood will lead to an extraordinary shift of the world order. Along your journey, the mysteries of Ancient Egypt will be revealed.
Ubisoft
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Gameplay is as you’d expect from the franchise. Controls are all pretty much the same so it’ll feel familiar.
The open world is amazing as expected and it was great to see a take on ancient Egypt; who wouldn’t love to slide down the side of the great pyramid of Giza? The visuals are awesome.
The missions are great yet can get repetitive just like every other AC game, but again that’s nothing new with the franchise. The main story is good (seeing how the Hidden Ones all started) although I usually have a hard time getting into most of the AC story lines. I love the mix of land and water play in this one with plenty of camel riding (hilarious and awesome!), swimming/diving, and even some ship battles.
While Origins is a little older title, it holds up nicely against recent ones like Valhalla. Again, if you’re a fan of the series and haven’t played this one, get it. You’ll love it.
Full disclosure; I didn’t play the newer AC games in order. I played Odyssey first, then Valhalla, and completed the trilogy by playing Origins. I stayed away from Origins because I thought it would be too similar to the older AC games, in which I did not like – at all. Lo and behold, I was absolutely WRONG. Not only is it an excellent game, but it’s actually better than Valhalla (I was not expecting that). Man I love being pleasantly surprised. One of my biggest takeaways from Origins was why in the heck did Ubisoft make so many changes by the time they got to Valhalla? Origins nailed the open world formula I was looking for. Ubisoft; if it ain’t broke, don’t fix it!!
[Campaign]
AC Origins did quite a few things differently, and how they handled the main story was no exception. I’m 99% sure this was the shortest campaign I’ve ever seen in an open world game, and that’s not a bad thing, guys. If a campaign drags on and on and on; I often find myself stumbling to the finish line, and feeling relieved when I finished. With a shorter story, I felt like I wanted more, and that’s DIRECTLY related to what I’m going to talk about next.
[Side content]
So, that shorter campaign I just referenced… It left me wanting more, which meant I was ready to take a massive bite out of the side content! With that being said, what’s the point of craving for more content if the side content is boring and annoying? This isn’t Valhalla, so that wasn't a problem here. I’ve always loved clearing out “question marks” in open world games, and if you’ve played games like Witcher 3, Horizon Zero Dawn, and even AC Odyssey, you’ll know what I’m talking about. What’s behind the various question marks? In this game, it’s a variety of things. For example; constellation puzzles, clearing out forts, clearing out wild animal dens, taking on massive elephants, exploring tombs, searching for hidden treasure, and even horse & carriage racing! As for side missions; many of them were very good (not as good as the Witcher 3, but still quite good). Some of the missions were more focused on combat while others focused on gathering clues to solve a mystery. Based on how good some of these were, I have no idea why Ubisoft removed them from Valhalla…
[Combat]
“Visceral” is the keyword here. Each and every swipe of my weapon was extremely brutal, and that’s exactly what I want from my combat! You’ll have your typical light/heavy attacks, so nothing new there. You’ll also have ranged combat and stealth, if that’s your thing. The aspect that stood out the most was how grounded the combat felt, and allow me to explain. Personally, I don’t need tons of special attacks and other nonsense shoehorned into my melee combat (FromSoftware is the best at avoiding this). With Origins, each weapon has one special attack. It’ll either be a burst attack (a series of fast attacks) or it’ll be one very powerful attack that does a ton of damage. As you can see, none of the attacks are thrusting you into the air or other unrealistic nonsense. On the defensive side of things; the dodge and parry systems work as expected.
[Weaponry]
Player agency has always been very important to me because I like to have input in regards to how I play the game, and my choice of weapon plays an important part in that. Doesn’t matter what your style is because Origins has something for you! Straight sword, sickle sword (my favorite), staff/scepter, daggers, hammer, axe, spear, and three different types of bows. I didn’t spend much time with anything outside of the sickle sword, but I know enough to tell you they all feel different. You’ll find something you like; I’m sure of it.
[Enemies]
It’s always tough to gauge enemy variety when the majority of your enemies are humans, right? Although that’s the case, I was quite pleased with Origins in that area, and I never felt bored. I’ll compare this to another game that mostly used human enemies – Ghost of Tsushima. My problem with the enemy variety in GoT is that the human enemies only used what felt like two or three weapon types. Origins takes the smart approach by giving their human enemies a variety of weaponry, thus making the encounters feel that much more interesting. For example; I couldn’t approach a guy wielding a sword in the same manner that I’d approach a guy with a spear. One of my favorite things about the enemies is how they attack you at once. I hate it… I HATE it when I play a game where you’re taking on three enemies and two of them are standing and waiting for their turn, instead of helping their buddy. With AC Origins, I often felt like I could lose my life at any given moment, and I loved that. While there are not “legendary animals” like you might find in the other two AC games; you’ll still encounter animals to deal with, and boy are they tough! I won’t spoil anything, so you’ll have to see for yourself 😉
[Open World]
The world itself is dynamic versus static, and I’ll explain what the means. An example of a static open world would be Immortals Fenyx Rising. The enemies are always in the exact same spots, the very limited wildlife (if you can even call it that) always respawns in the same spots. On any given day, when I travel from point A to point B in Immortals Fenyx Rising; I’m going to see the same things along the way. In a dynamic open world like Origins; I never know what the heck I’m going to see!! Enemies tend to move around and they’re not always found in certain areas, and the wildlife is quite unpredictable as well. I don’t know guys, it’s almost like I’m traversing a living, breathing world with its own ecosystem. You’d be surprise at the number of open world games that don’t correctly capture this aspect. I enjoyed my time so much that I rarely used fast travel and opted to ride my mount from point A to point B, and that speaks volumes. I mean, we’re talking about Egypt, and I’m not sure it gets better than this!
[Health Regeneration]
Yet another seemingly small thing that Origins got right. This is one of the few games that do not have a “health potion” mechanic, and I love it. Here’s the way it works: If you start to lose health in combat, you either need to finish off the enemy, or maybe run away if you don’t think you’re going to win because there’s nothing you can do to replenish your health. I think there might be a skill that slowly replenishes health while in combat, but it’s certainly not enough to make a difference. Also, I believe some weapons offer “health on hit” or something like that; but I never tried any of them. When you’re outside of combat, your health will regenerate to 100%. With the exception of FromSoftware games, I think all games should do away with healing items because they make the game so much easier. Valhalla would have been a better combat experience if they had taken this route. Each and every encounter felt “tense”, and that’s what I’m after.
[Stealth]
While not a stealth game per se, there’s definitely stealth in the game. By and large, you will not be forced to partake in stealth (yay, lol). However, there’s one very annoying stealth mission at the very end. It’s important to note that’s it’s not an “insta-fail” stealth mission like the ones you find in Ghost of Tsushima for example. If I’m being honest, you’re not even forced to use stealth. You’re strongly encouraged to take a stealth approach because there are a ton of enemies patrolling around and they’ll kill you in a matter of seconds, so yeah, it’s best to use stealth. I really, really disliked that mission but it was at the end of the campaign and I was glad it was only one of those.
[Bayek and Aya]
I enjoyed both characters, but I’ve never been a fan of being forced to play as someone other than the main character. Again, nothing against Aya because I like her, but her default weapons are twin daggers and that’s not my style of combat. It’s weird because I sort of felt like Aya “should” have been the main character, but they ended up going with Bayek. This is the same Ubisoft that didn’t feel a female character could lead a videogame, so their decision to go with Bayek was on brand for them at the time.
I thoroughly enjoyed playing through AC Origins and it was nice to experience the game that pretty much birthed Odyssey and Valhalla. If you played and enjoyed Odyssey and Valhalla; then play this. If you’re a fan of Egypt and all of its glorious landmarks; then play this. Even if you hadn’t played the other AC games and you’re just looking for an open world game to hold you over until Horizon Forbidden West to come out; PLAY THIS!! PS5 Demon’s Souls, you’re up next!
Top reviews from other countries
Dank neuen Roleplay/MMo Charakter des Spiels war ich erst mal skeptisch da es das erste Spiel in der Reihe war dass dieses loot und Ausrüstungssystem nutzte jedoch muss ich sagen dass es neuen Wind in die Reihe bringt und man nicht direkt nach 2std. Spielzeit das beste Schwert im game hat. Das heißt dass es ganz neue kämpferische Herausforderungen gibt.
Alles in allem das Spiel hat mich wirklich überrascht und hat gezeigt was ubisoft noch aus assassin's creed spielen rausholen kann.
9/10
MAIS ATTENTION jeu en ANGLAIS ou RUSSE et il n'y a PAS de FRANÇAIS (même en sous-titre). Malgré le manque de précision dans la description je n'ai pas fait attention et ai supposé (à tort) qu'il y aurait le français, du coup ça va être un peu "chaud" pour mon fils de collège.